Implemented garglk_set_program_name(), garglk_set_program_info(), garglk_set_story_name()
[rodin/chimara.git] / libchimara / chimara-glk.c
index 63849189a1788347e3427795e4e5b140599a869c..59f99ac8f4c9069b450d3f42c193667cdeb93f9d 100644 (file)
@@ -30,7 +30,7 @@
  * SECTION:chimara-glk
  * @short_description: Widget which executes a Glk program
  * @stability: Unstable
- * @include: chimara/chimara-glk.h
+ * @include: libchimara/chimara-glk.h
  * 
  * The #ChimaraGlk widget opens and runs a Glk program. The program must be
  * compiled as a plugin module, with a function <function>glk_main()</function>
  * <ulink 
  * url="http://www.gnu.org/software/libtool/manual/html_node/Finding-the-dlname.html">
  * Libtool manual</ulink>).
+ *
+ * You need to initialize multithreading in any program you use a #ChimaraGlk
+ * widget in. This means including the following incantation at the beginning
+ * of your program:
+ * |[
+ * if(!g_thread_supported())
+ *     g_thread_init(NULL);
+ * gdk_threads_init();
+ * ]|
+ * This initialization must take place <emphasis>before</emphasis> the call to
+ * gtk_init(). In addition to this, you must also protect your call to 
+ * gtk_main() by calling gdk_threads_enter() right before it, and 
+ * gdk_threads_leave() right after it.
+ *
+ * The following sample program shows how to initialize and construct a simple 
+ * GTK window that runs a Glk program:
+ * |[
+ * #include <glib.h>
+ * #include <gtk/gtk.h>
+ * #include <libchimara/chimara-glk.h>
+ *
+ * static gboolean
+ * quit(void)
+ * {
+ *     gtk_main_quit();
+ *     return TRUE;
+ * }
+ *
+ * int
+ * main(int argc, char *argv[])
+ * {
+ *     GtkWidget *window, *glk;
+ *     GError *error = NULL;
+ *     gchar *plugin_argv[] = { "plugin.so", "-option" };
+ *
+ *     /<!---->* Initialize threads and GTK *<!---->/
+ *     if(!g_thread_supported())
+ *         g_thread_init(NULL);
+ *     gdk_threads_init();
+ *     gtk_init(&argc, &argv);
+ *     
+ *     /<!---->* Construct the window and its contents. We quit the GTK main loop
+ *      * when the window's close button is clicked. *<!---->/
+ *     window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
+ *     g_signal_connect(window, "delete-event", G_CALLBACK(quit), NULL);
+ *     glk = chimara_glk_new();
+ *     gtk_container_add(GTK_CONTAINER(window), glk);
+ *     gtk_widget_show_all(window);
+ *     
+ *     /<!---->* Start the Glk program in a separate thread *<!---->/
+ *     if(!chimara_glk_run(CHIMARA_GLK(glk), "./plugin.so", 2, plugin_argv, &error))
+ *         g_error("Error starting Glk library: %s\n", error->message);
+ *     
+ *     /<!---->* Start the GTK main loop *<!---->/
+ *     gdk_threads_enter();
+ *     gtk_main();
+ *     gdk_threads_leave();
+ *
+ *     /<!---->* After the GTK main loop exits, signal the Glk program to shut down if
+ *      * it is still running, and wait for it to exit. *<!---->/
+ *     chimara_glk_stop(CHIMARA_GLK(glk));
+ *     chimara_glk_wait(CHIMARA_GLK(glk));
+ *
+ *     return 0;
+ * }
+ * ]|
  */
 
 typedef void (* glk_main_t) (void);
@@ -59,6 +125,9 @@ enum {
     PROP_INTERACTIVE,
     PROP_PROTECT,
        PROP_SPACING,
+       PROP_PROGRAM_NAME,
+       PROP_PROGRAM_INFO,
+       PROP_STORY_NAME
 };
 
 enum {
@@ -112,6 +181,9 @@ chimara_glk_init(ChimaraGlk *self)
        priv->resource_loaded = g_cond_new();
        priv->resource_info_available = g_cond_new();
        priv->image_cache = NULL;
+       priv->program_name = NULL;
+       priv->program_info = NULL;
+       priv->story_name = NULL;
        priv->interrupt_handler = NULL;
     priv->root_window = NULL;
     priv->fileref_list = NULL;
@@ -161,7 +233,16 @@ chimara_glk_get_property(GObject *object, guint prop_id, GValue *value, GParamSp
                case PROP_SPACING:
                        g_value_set_uint(value, priv->spacing);
                        break;
-        default:
+               case PROP_PROGRAM_NAME:
+                       g_value_set_string(value, priv->program_name);
+                       break;
+               case PROP_PROGRAM_INFO:
+                       g_value_set_string(value, priv->program_info);
+                       break;
+               case PROP_STORY_NAME:
+                       g_value_set_string(value, priv->story_name);
+                       break;
+               default:
             G_OBJECT_WARN_INVALID_PROPERTY_ID(object, prop_id, pspec);
     }
 }
@@ -220,6 +301,9 @@ chimara_glk_finalize(GObject *object)
        
        /* Free other stuff */
        g_free(priv->current_dir);
+       g_free(priv->program_name);
+       g_free(priv->program_info);
+       g_free(priv->story_name);
 
        /* Chain up to parent */
     G_OBJECT_CLASS(chimara_glk_parent_class)->finalize(object);
@@ -564,6 +648,12 @@ chimara_glk_stopped(ChimaraGlk *self)
 {
     CHIMARA_GLK_USE_PRIVATE(self, priv);
     priv->running = FALSE;
+    priv->program_name = NULL;
+    g_object_notify(G_OBJECT(self), "program-name");
+    priv->program_info = NULL;
+    g_object_notify(G_OBJECT(self), "program-info");
+    priv->story_name = NULL;
+    g_object_notify(G_OBJECT(self), "story-name");
 }
 
 static void
@@ -714,7 +804,8 @@ chimara_glk_class_init(ChimaraGlkClass *klass)
      *
      * Sets whether the widget is interactive. A Glk widget is normally 
      * interactive, but in non-interactive mode, keyboard and mouse input are 
-     * ignored and the Glk program is controlled by chimara_glk_feed_text(). 
+     * ignored and the Glk program is controlled by 
+     * chimara_glk_feed_char_input() and chimara_glk_feed_line_input(). 
      * <quote>More</quote> prompts when a lot of text is printed to a text 
         * buffer are also disabled. This is typically used when you wish to control
         * an interpreter program by feeding it a predefined list of commands.
@@ -748,7 +839,54 @@ chimara_glk_class_init(ChimaraGlkClass *klass)
                0, G_MAXUINT, 0,
                G_PARAM_READWRITE | G_PARAM_CONSTRUCT | G_PARAM_LAX_VALIDATION | G_PARAM_STATIC_STRINGS) );
        
-    /* Private data */
+       /**
+        * ChimaraGlk:program-name:
+        *
+        * The name of the currently running Glk program. You cannot set this 
+        * property yourself. It is set to the filename of the plugin when you call
+        * chimara_glk_run(), but the plugin can change it by calling 
+        * garglk_set_program_name(). To find out when this information changes,
+        * for example to put the program name in the title bar of a window, connect
+        * to the <code>::notify::program-name</code> signal.
+        */
+       g_object_class_install_property(object_class, PROP_PROGRAM_NAME,
+               g_param_spec_string("program-name", _("Program name"),
+               _("Name of the currently running program"),
+               NULL,
+               G_PARAM_READABLE | G_PARAM_STATIC_STRINGS) );
+               
+       /**
+        * ChimaraGlk:program-info:
+        *
+        * Information about the currently running Glk program. You cannot set this
+        * property yourself. The plugin can change it by calling
+        * garglk_set_program_info(). See also #ChimaraGlk:program-name.
+        */
+       g_object_class_install_property(object_class, PROP_PROGRAM_INFO,
+               g_param_spec_string("program-info", _("Program info"),
+               _("Information about the currently running program"),
+               NULL,
+               G_PARAM_READABLE | G_PARAM_STATIC_STRINGS) );
+       
+       /**
+        * ChimaraGlk:story-name:
+        *
+        * The name of the story currently running in the Glk interpreter. You
+        * cannot set this property yourself. It is set to the story filename when
+        * you call chimara_if_run_game(), but the plugin can change it by calling
+        * garglk_set_story_name().
+        *
+        * Strictly speaking, this should be a property of #ChimaraIF, but it is
+        * legal for any Glk program to call garglk_set_story_name(), even if it is
+        * not an interpreter and does not load story files.
+        */
+       g_object_class_install_property(object_class, PROP_STORY_NAME,
+               g_param_spec_string("story-name", _("Story name"),
+               _("Name of the story currently loaded in the interpreter"),
+               NULL,
+               G_PARAM_READABLE | G_PARAM_STATIC_STRINGS) );
+       
+       /* Private data */
     g_type_class_add_private(klass, sizeof(ChimaraGlkPrivate));
 }
 
@@ -876,8 +1014,8 @@ chimara_glk_set_css_to_default(ChimaraGlk *glk)
  * chimara_glk_set_css_from_file:
  * @glk: a #ChimaraGlk widget
  * @filename: path to a CSS file, or %NULL
- * @error: location to store a <link linkend="glib-GError">GError</link>, or 
- * %NULL
+ * @error: location to store a <link 
+ * linkend="glib-Error-Reporting">GError</link>, or %NULL
  *
  * Sets the styles for text buffer and text grid windows according to the CSS
  * file @filename. Note that the styles are set cumulatively on top of whatever
@@ -921,7 +1059,7 @@ chimara_glk_set_css_from_file(ChimaraGlk *glk, const gchar *filename, GError **e
 /**
  * chimara_glk_set_css_from_string:
  * @glk: a #ChimaraGlk widget
- * @filename: a string containing CSS code
+ * @css: a string containing CSS code
  *
  * Sets the styles for text buffer and text grid windows according to the CSS
  * code @css. Note that the styles are set cumulatively on top of whatever the 
@@ -1031,8 +1169,8 @@ glk_enter(struct StartupData *startup)
  * class="header">glk.h</filename>
  * @argc: Number of command line arguments in @argv
  * @argv: Array of command line arguments to pass to the plugin
- * @error: location to store a <link linkend="glib-GError">GError</link>, or 
- * %NULL
+ * @error: location to store a <link 
+ * linkend="glib-Error-Reporting">GError</link>, or %NULL
  *
  * Opens a Glk program compiled as a plugin. Sorts out its command line
  * arguments from #glkunix_arguments, calls its startup function
@@ -1092,11 +1230,15 @@ chimara_glk_run(ChimaraGlk *glk, const gchar *plugin, int argc, char *argv[], GE
                        startup->args.argv = g_new0(gchar *, 1);
                }
 
-               /* Set the program name */
+               /* Set the program invocation name */
                startup->args.argv[0] = g_strdup(plugin);
     }
        startup->glk_data = priv;
        
+       /* Set the program name */
+       priv->program_name = g_path_get_basename(plugin);
+       g_object_notify(G_OBJECT(glk), "program-name");
+       
     /* Run in a separate thread */
        priv->thread = g_thread_create((GThreadFunc)glk_enter, startup, TRUE, error);