Fixed problem of player looking for CSS file in a hard-coded location.
[rodin/chimara.git] / libchimara / abort.c
index 8eb21dae91d53aaa13966624f1914def01037d00..cec03a6a38cd84df1da4799762830a16500fafbe 100644 (file)
@@ -46,7 +46,7 @@ abort_glk(void)
        shutdown_glk_pre();
        shutdown_glk_post();
        /* If program is terminated by g_thread_exit() instead of returning from the
-        glk_main() function, then the line in glk_enter() where the "stopped" 
+        glk_main() function, then the line in glk_exit() where the "stopped" 
         signal is emitted will not be reached. So we have to emit it here. */
        if(!glk_data->in_startup)
                g_signal_emit_by_name(glk_data->self, "stopped");
@@ -176,6 +176,4 @@ shutdown_glk_post(void)
        glk_data->unregister_obj = NULL;
        glk_data->register_arr = NULL;
        glk_data->unregister_arr = NULL;
-       
-       /* Leave the style_initialized flag as it is, since the CSS file is a widget property */
 }