Added the dispatch layer headers. In order to get this to compile, I had to add stubs...
[rodin/chimara.git] / libchimara / Makefile.am
index bbaf6a78cb9ca09610c6ba546a667692d4b9fa3d..913bb204321541a4280699eea25f5bdf370122d7 100644 (file)
@@ -14,14 +14,18 @@ libchimara_la_SOURCES = \
        garglk.c garglk.h \
        gestalt.c \
        gi_blorb.c gi_blorb.h \
+       gi_dispa.c gi_dispa.h \
        glk.c glk.h \
        glkstart.h \
        glkunix.c glkunix.h \
+       hyperlink.c \
+       image.c \
        init.c init.h \
        input.c input.h \
        magic.c magic.h \
        mouse.c \
        resource.c resource.h \
+       schannel.c \
        stream.c stream.h \
        strio.c \
        style.c style.h \