Only allow users to add NPC or Player characters.
[matthijs/projects/xerxes.git] / influences / views.py
index e741605e9acad8e94efb4f96552c1ea2daa85c0f..cf6429f0755dfa98ca21e73225089cc54fce8d88 100644 (file)
@@ -14,27 +14,40 @@ from threadedcomments.views import free_comment, _preview
 from xerxes.influences.models import Character
 from xerxes.influences.models import Influence
 from forms import get_influence_comment_form, InfluenceForm, CharacterForm
+from xerxes.tools.misc import make_choices, filter_choices
 
 @login_required
 def add_influence(request, character_id=None):
     initial = {}
     # Get the current user's characters
-    chars = request.user.character_set.all()
+    my_chars = request.user.character_set.all().filter(type__in=[Character.PLAYER, Character.NPC])
+    # Get all chars
+    all_chars = Character.objects.all().filter(type__in=[Character.PLAYER, Character.NPC])
 
     # If a character_id was specified in the url, or there is only one
     # character, preselect it.
     if (character_id):
         initial['initiator'] = character_id
-    elif (chars.count() == 1):
-        initial['initiator'] = chars[0].id
-
+    elif (my_chars.count() == 1):
+        initial['initiator'] = my_chars[0].id
 
     f = InfluenceForm(request=request, initial=initial)
 
     # Only allow characters of the current user. Putting this here also
     # ensures that a form will not validate when any other choice was
     # selected (perhaps through URL crafting).
-    f.fields['initiator']._set_queryset(chars)
+    f.fields['initiator']._set_queryset(my_chars)
+    
+    # List the contacts of each of the current users characters, as well
+    # as all other (non-contact) characters as choices for the
+    # other_characters field.
+    char_choices = [
+        ("Contacts of %s" % c, make_choices(c.contacts.all()))
+        for c in my_chars
+        if c.contacts.all()
+    ]
+    char_choices.append(('All player characters', make_choices(all_chars)))
+    f.fields['other_characters'].choices = char_choices
 
     if (f.is_valid()):
         # The form was submitted, let's save it.
@@ -47,6 +60,10 @@ def add_influence(request, character_id=None):
 @login_required
 def add_character(request):
     f = CharacterForm(request=request)
+    f.fields['type'].choices = filter_choices(
+        f.fields['type'].choices,
+        [Character.PLAYER, Character.NPC]
+    )
     if (f.is_valid()):
         character = f.save(commit=False)
         character.player = request.user
@@ -85,9 +102,9 @@ def character_detail(request, object_id):
 
 @login_required
 def influence_list(request):
-    # Only show this player's influences
-    os = Influence.objects.filter(initiator__player=request.user)
-    return render_to_response('influences/influence_list.html', {'object_list' : os}, RequestContext(request))
+    # Only show the influences related to this player's characters
+    characters = request.user.character_set.all()
+    return render_to_response('influences/influence_list.html', {'characters' : characters}, RequestContext(request))
 
 def influence_comment_preview(request, context_processors, extra_context, **kwargs):
     # Use a custom template