Send influence notifications to all players involved.
[matthijs/projects/xerxes.git] / influences / notify.py
index 1b6fb478253eec2361aa2147acff32354bbe4bb7..2e719de41c6f83b539d5a9daa4f4c5c78f0685f9 100644 (file)
@@ -19,7 +19,7 @@ def influence_saved(**kwargs):
     created  = kwargs['created']
     if (not settings.DEBUG):
         # TODO: Perhaps only notify when the status is / becomes Done?
-        notify([instance.character.player, 'lextalionis@evolution-events.nl'], 'influences/email/influence_changed.html', {'influence' : instance, 'created' : created})
+        notify([instance.related_players.keys(), 'lextalionis@evolution-events.nl'], 'influences/email/influence_changed.html', {'influence' : instance, 'created' : created})
 
 def comment_saved(**kwargs):
     if (settings.DEBUG):
@@ -35,7 +35,7 @@ def comment_saved(**kwargs):
     if isinstance(object, Influence):
         recipients = ['lextalionis@evolution-events.nl']
         if comment.is_public:
-            recipients.append(object.character.player)
+            recipients.extend(object.related_players.keys())
 
         notify(
             recipients,