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* Make InputTask use SDL.
[matthijs/ABM2.git]
/
ABM2
/
Playground.cpp
2007-06-11
Matthijs Kooijman
* Remove most unused WIN32 stuff.
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2007-06-11
Matthijs Kooijman
* Use white as colour for blitting sprites, so they...
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2007-06-11
Matthijs Kooijman
* Use "col" and "row" instead of i and j.
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2007-06-11
Matthijs Kooijman
* Join two loops into one.
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2007-06-11
Matthijs Kooijman
* Use some more constants instead of literals.
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2007-06-11
Matthijs Kooijman
* Add SPR_SUB constants.
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2007-06-11
Matthijs Kooijman
* Make every ITask know about the Kernel in which...
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2007-06-11
Matthijs Kooijman
* Move SpriteID enum to engine.h.
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2007-06-11
Matthijs Kooijman
* Let a Playground know about the CKernel.
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2007-06-11
Matthijs Kooijman
* Fix casing of the scheme filename.
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2007-06-11
Matthijs Kooijman
* ifdef back ~Item, to make everything compile and...
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2007-06-11
Matthijs Kooijman
* ifdef away half of Playground.cpp to make it compile...
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2007-06-10
Matthijs Kooijman
* Add existing files.
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