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+Implementation issues
+
+State
+
+Prototype
+ Stages (-> Core, Normalization, -> VHDL)
+
+Core
+
+VHDL vs EDIF generation
+
+Normalization
+ Normal form
+ Rules used
+ Completeness / conditions on input
+ Termination
+ Casts
+
+Context
+
+Other FHDLs
+
+VHDL / Verilog / EDIF etc.
+
+Advantages of clash / why clash?
+
+Haskell as hardware
+ Dependent types
+ Impossible things: Infinite recursion, higher order expressions
+
+Haskell language coverage / constraints
+ Recursion
+ Builtin types
+ Custom types (Sum types, product types)
+ Function types / higher order expressions
+
+Future work
+ Boilerplate reduction (State distribution & pipelining)
+ Recursion
+ Multiple time domains
+ Multiple cycle descriptions