* Fix casing of includes to match filenames.
void CGlobalTimer::Stop()\r
{\r
\r
-}
\ No newline at end of file
+}\r
//oldKeys=0;\r
memset(keys, 0, 256);\r
memset(oldKeys, 0, 256);\r
-}
\ No newline at end of file
+}\r
{\r
(*it)->canKill=true;\r
}\r
-}
\ No newline at end of file
+}\r
return true;\r
}\r
\r
-//#endif
\ No newline at end of file
+//#endif\r
void CProfileLogHandler::EndOutput()\r
{\r
CLog::Get().Write(LOG_APP,"\n");\r
-}
\ No newline at end of file
+}\r
void CSoundTask::Stop()\r
{\r
// FSOUND_Close();\r
-}
\ No newline at end of file
+}\r
void CVideoUpdate::Stop()\r
{\r
// SDL_QuitSubSystem(SDL_INIT_VIDEO);\r
-}
\ No newline at end of file
+}\r
\r
};\r
\r
-#endif
\ No newline at end of file
+#endif\r
#include <fmod.h>\r
*/\r
//foundation layer headers\r
-#include "log.h"\r
+#include "Log.h"\r
#include "mmanager.h"\r
#include "singleton.h"\r
#include "functor.h"\r
#include "dator.h"\r
-#include "kernel.h"\r
-#include "settings.h"\r
+#include "Kernel.h"\r
+#include "Settings.h"\r
#include "profiler.h"\r
-#include "profileloghandler.h"\r
+#include "ProfileLogHandler.h"\r
\r
\r
//task pool\r
-#include "videoupdate.h"\r
-#include "globalTimer.h"\r
-#include "inputtask.h"\r
-#include "soundtask.h"\r
+#include "VideoUpdate.h"\r
+#include "GlobalTimer.h"\r
+#include "InputTask.h"\r
+#include "SoundTask.h"\r
\r
//misc\r
#include "misc.h"\r
#include "math.h"\r
\r
-#endif
\ No newline at end of file
+#endif\r
{ return (obj->*func)(); }\r
};\r
\r
-#endif
\ No newline at end of file
+#endif\r
void Run(int argc, char *argv[]);\r
};\r
\r
-#endif
\ No newline at end of file
+#endif\r
\r
\r
\r
-#endif
\ No newline at end of file
+#endif\r
void IMMObject::operator delete(void* obj)\r
{\r
if(!((IMMObject*)obj)->bIsStackAllocated)free(obj);\r
-}
\ No newline at end of file
+}\r
unsigned long blobsize(){return dataSize;}\r
};\r
\r
-#endif
\ No newline at end of file
+#endif\r
samples[i].dataCount=0;\r
}\r
}\r
-}
\ No newline at end of file
+}\r
#define PROFILE(name)\r
#endif\r
\r
-#endif
\ No newline at end of file
+#endif\r
\r
template <typename T> T* Singleton <T>::ms_singleton = 0;\r
\r
-#endif
\ No newline at end of file
+#endif\r
}\r
}\r
SchemeFile.close();\r
-}
\ No newline at end of file
+}\r
#include "Engine/engine.h"\r
#include "Engine/game.h"\r
#include "Playground.h"\r
-#include "Schemereader.h"\r
+#include "SchemeReader.h"\r
\r
// define the screen resolution and keyboard macros\r
#define SCREEN_WIDTH 640\r
#pragma once\r
\r
extern HINSTANCE hInstance;\r
-extern HWND hWnd;
\ No newline at end of file
+extern HWND hWnd;\r