X-Git-Url: https://git.stderr.nl/gitweb?a=blobdiff_plain;f=libchimara%2Fevent.c;h=1bcdcd9b872ab26a0f3e581d68bf2b8e87eee5c5;hb=4a1188d59e0c9958df56cf5fb61d04ee8fb1e37c;hp=88b09f02c1f31ce0fba2dfec6c35e2eb2f15432b;hpb=6702e46cbf0d5980a7386038d019c03fb12d3b52;p=rodin%2Fchimara.git diff --git a/libchimara/event.c b/libchimara/event.c index 88b09f0..1bcdcd9 100644 --- a/libchimara/event.c +++ b/libchimara/event.c @@ -2,6 +2,7 @@ #include "magic.h" #include "glk.h" #include "window.h" +#include "input.h" #include #include "chimara-glk.h" @@ -50,6 +51,84 @@ event_throw(ChimaraGlk *glk, glui32 type, winid_t win, glui32 val1, glui32 val2) g_mutex_unlock(priv->event_lock); } +/* Helper function: Wait for an event in the event queue. If it is a forced + * input event, but no windows have an input request of that type, then wait + * for the next event and put the forced input event back on top of the queue. + */ +static void +get_appropriate_event(event_t *event) +{ + ChimaraGlkPrivate *glk_data = g_private_get(glk_data_key); + + g_mutex_lock(glk_data->event_lock); + + event_t *retrieved_event = NULL; + + /* Wait for an event */ + if( g_queue_is_empty(glk_data->event_queue) ) + g_cond_wait(glk_data->event_queue_not_empty, glk_data->event_lock); + + retrieved_event = g_queue_pop_tail(glk_data->event_queue); + + /* Signal that the event queue is no longer full */ + g_cond_signal(glk_data->event_queue_not_full); + + g_mutex_unlock(glk_data->event_lock); + + if(retrieved_event->type == evtype_ForcedCharInput) + { + /* Check for forced character input in the queue */ + winid_t win; + for(win = glk_window_iterate(NULL, NULL); win; win = glk_window_iterate(win, NULL)) + if(win->input_request_type == INPUT_REQUEST_CHARACTER || win->input_request_type == INPUT_REQUEST_CHARACTER_UNICODE) + break; + if(win) + { + force_char_input_from_queue(win, event); + g_free(retrieved_event); + } + else + { + get_appropriate_event(event); + g_mutex_lock(glk_data->event_lock); + g_queue_push_tail(glk_data->event_queue, retrieved_event); + g_cond_signal(glk_data->event_queue_not_empty); + g_mutex_unlock(glk_data->event_lock); + } + } + else if(retrieved_event->type == evtype_ForcedLineInput) + { + /* Check for forced line input in the queue */ + winid_t win; + for(win = glk_window_iterate(NULL, NULL); win; win = glk_window_iterate(win, NULL)) + if(win->input_request_type == INPUT_REQUEST_LINE || win->input_request_type == INPUT_REQUEST_LINE_UNICODE) + break; + if(win) + { + force_line_input_from_queue(win, event); + g_free(retrieved_event); + } + else + { + get_appropriate_event(event); + g_mutex_lock(glk_data->event_lock); + g_queue_push_tail(glk_data->event_queue, retrieved_event); + g_cond_signal(glk_data->event_queue_not_empty); + g_mutex_unlock(glk_data->event_lock); + } + } + else + { + if(retrieved_event == NULL) + { + WARNING("Retrieved NULL event from non-empty event queue"); + return; + } + memcpy(event, retrieved_event, sizeof(event_t)); + g_free(retrieved_event); + } +} + /** * glk_select: * @event: Pointer to an #event_t. @@ -73,27 +152,8 @@ glk_select(event_t *event) /* Emit the "waiting" signal to let listeners know we are ready for input */ g_signal_emit_by_name(glk_data->self, "waiting"); - g_mutex_lock(glk_data->event_lock); + get_appropriate_event(event); - /* Wait for an event */ - if( g_queue_is_empty(glk_data->event_queue) ) - g_cond_wait(glk_data->event_queue_not_empty, glk_data->event_lock); - - event_t *retrieved_event = g_queue_pop_tail(glk_data->event_queue); - if(retrieved_event == NULL) - { - g_mutex_unlock(glk_data->event_lock); - WARNING("Retrieved NULL event from non-empty event queue"); - return; - } - memcpy(event, retrieved_event, sizeof(event_t)); - g_free(retrieved_event); - - /* Signal that the event queue is no longer full */ - g_cond_signal(glk_data->event_queue_not_full); - - g_mutex_unlock(glk_data->event_lock); - /* Check for interrupt */ glk_tick(); @@ -128,7 +188,7 @@ glk_select(event_t *event) * intended for you to test conditions which may have occurred while you are * computing, and not interfacing with the player. For example, time may pass * during slow computations; you can use glk_select_poll() to see if a - * %evtype_Timer event has occured. (See Timer Events.) * * At the moment, glk_select_poll() checks for %evtype_Timer, %evtype_Arrange,