X-Git-Url: https://git.stderr.nl/gitweb?a=blobdiff_plain;f=libchimara%2Fchimara-if.c;h=cb0f425f012afd47c5382012ef765b560c901781;hb=04e0567534158c9022108154722288edb661043c;hp=c7e4575f41fdc25363c8958806a5b5654ef917dc;hpb=74e0f0c5f152bff612a336f41411ee37a21dd032;p=projects%2Fchimara%2Fchimara.git diff --git a/libchimara/chimara-if.c b/libchimara/chimara-if.c index c7e4575..cb0f425 100644 --- a/libchimara/chimara-if.c +++ b/libchimara/chimara-if.c @@ -13,11 +13,17 @@ * SECTION:chimara-if * @short_description: Widget which plays an interactive fiction game * @stability: Unstable - * @include: chimara/chimara-if.h + * @include: libchimara/chimara-if.h * * The #ChimaraIF widget, given an interactive fiction game file to run, selects * an appropriate interpreter plugin and runs it. Interpreter options are set by * setting properties on the widget. + * + * Using it in a GTK program is similar to using #ChimaraGlk (which see). + * Threads must be initialized before using #ChimaraIF and the call to + * gtk_main() must be bracketed between gdk_threads_enter() and + * gdk_threads_leave(). Use chimara_if_run_game() to start playing an + * interactive fiction game. */ static gboolean supported_formats[CHIMARA_IF_NUM_FORMATS][CHIMARA_IF_NUM_INTERPRETERS] = { @@ -248,9 +254,16 @@ chimara_if_command(ChimaraIF *self, gchar *input, gchar *response) /* Default signal handler */ } -/* G_PARAM_STATIC_STRINGS only appeared in GTK 2.13.0 */ +/* COMPAT: G_PARAM_STATIC_STRINGS only appeared in GTK 2.13.0 */ #ifndef G_PARAM_STATIC_STRINGS + +/* COMPAT: G_PARAM_STATIC_NAME and friends only appeared in GTK 2.8 */ +#if GTK_CHECK_VERSION(2,8,0) #define G_PARAM_STATIC_STRINGS (G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB) +#else +#define G_PARAM_STATIC_STRINGS (0) +#endif + #endif static void @@ -272,8 +285,7 @@ chimara_if_class_init(ChimaraIFClass *klass) * * Emitted once for each input-response cycle of an interactive fiction * game. Note that games with nontraditional input systems (i.e. not all - * taking place in the same text buffer window) may throw this signal for a - * loop. + * taking place in the same text buffer window) may confuse this signal. */ chimara_if_signals[COMMAND] = g_signal_new("command", G_OBJECT_CLASS_TYPE(klass), 0,