X-Git-Url: https://git.stderr.nl/gitweb?a=blobdiff_plain;f=libchimara%2Fchimara-if.c;h=939d734a9c990875ce7ee2f9511440b71db0c134;hb=db890ff8ca6870c83558d063f212189df7f1c471;hp=26e5b3a7626cc8f99520f5e0ae63ef28c9025fab;hpb=15cf636ad56b502202b4f0d005c12b256d7c5680;p=projects%2Fchimara%2Fchimara.git diff --git a/libchimara/chimara-if.c b/libchimara/chimara-if.c index 26e5b3a..939d734 100644 --- a/libchimara/chimara-if.c +++ b/libchimara/chimara-if.c @@ -535,12 +535,15 @@ chimara_if_run_game(ChimaraIF *self, gchar *gamefile, GError **error) gchar *pluginpath; #ifdef DEBUG +#ifndef LT_OBJDIR +#define LT_OBJDIR ".libs" /* Pre-2.2 libtool, so take a wild guess */ +#endif /* LT_OBJDIR */ /* If there is a plugin in the source tree, use that */ pluginpath = g_build_filename(PLUGINSOURCEDIR, plugin_names[interpreter], LT_OBJDIR, pluginfile, NULL); if( !g_file_test(pluginpath, G_FILE_TEST_EXISTS) ) { g_free(pluginpath); -#endif +#endif /* DEBUG */ pluginpath = g_build_filename(PLUGINDIR, pluginfile, NULL); if( !g_file_test(pluginpath, G_FILE_TEST_EXISTS) ) {