X-Git-Url: https://git.stderr.nl/gitweb?a=blobdiff_plain;f=libchimara%2Fchimara-glk.c;h=90f9e9c90096ebcab438e30da7724b52f7146591;hb=71f34e137dc675d30a56556cad2ff59b91cfaeda;hp=33c64e8642d62fb34338fa7c3808bdcd63cedd9d;hpb=b52bdc5cb7ecd5674a3f40cdd50de615289a583e;p=projects%2Fchimara%2Fchimara.git diff --git a/libchimara/chimara-glk.c b/libchimara/chimara-glk.c index 33c64e8..90f9e9c 100644 --- a/libchimara/chimara-glk.c +++ b/libchimara/chimara-glk.c @@ -51,18 +51,12 @@ * url="http://www.gnu.org/software/libtool/manual/html_node/Finding-the-dlname.html"> * Libtool manual). * - * You need to initialize multithreading in any program you use a #ChimaraGlk - * widget in. This means including the following incantation at the beginning - * of your program: - * |[ - * if(!g_thread_supported()) - * g_thread_init(NULL); - * gdk_threads_init(); - * ]| - * This initialization must take place before the call to - * gtk_init(). In addition to this, you must also protect your call to - * gtk_main() by calling gdk_threads_enter() right before it, and - * gdk_threads_leave() right after it. + * You need to initialize GDK threading in any program you use a #ChimaraGlk + * widget in. + * This means calling gdk_threads_init() at the beginning of your program, + * before the call to gtk_init(). + * In addition to this, you must also protect your call to gtk_main() by calling + * gdk_threads_enter() right before it, and gdk_threads_leave() right after it. * * The following sample program shows how to initialize and construct a simple * GTK window that runs a Glk program: @@ -79,8 +73,6 @@ * gchar *plugin_argv[] = { "plugin.so", "-option" }; * * /* Initialize threads and GTK */ - * if(!g_thread_supported()) - * g_thread_init(NULL); * gdk_threads_init(); * gtk_init(&argc, &argv); * @@ -162,9 +154,8 @@ chimara_glk_init(ChimaraGlk *self) priv->glk_styles = g_new0(StyleSet,1); priv->final_message = g_strdup("[ The game has finished ]"); priv->event_queue = g_queue_new(); - priv->char_input_queue = g_async_queue_new(); - priv->line_input_queue = g_async_queue_new(); - /* FIXME Should be g_async_queue_new_full(g_free); but only in GTK >= 2.16 */ + priv->char_input_queue = g_async_queue_new_full(g_free); + priv->line_input_queue = g_async_queue_new_full(g_free); g_mutex_init(&priv->event_lock); g_mutex_init(&priv->abort_lock); @@ -1120,7 +1111,7 @@ free_startup_data(struct StartupData *startup) while(i < startup->args.argc) g_free(startup->args.argv[i++]); g_free(startup->args.argv); - g_free(startup); + g_slice_free(struct StartupData, startup); } /* glk_enter() is the actual function called in the new thread in which @@ -1128,8 +1119,8 @@ glk_main() runs. Takes ownership of @startup and will free it. */ static gpointer glk_enter(struct StartupData *startup) { - extern GPrivate *glk_data_key; - g_private_set(glk_data_key, startup->glk_data); + extern GPrivate glk_data_key; + g_private_set(&glk_data_key, startup->glk_data); /* Acquire the Glk thread's references to the input queues */ g_async_queue_ref(startup->glk_data->char_input_queue); @@ -1150,7 +1141,6 @@ glk_enter(struct StartupData *startup) /* Run main function */ glk_main_t glk_main = startup->glk_main; - /* COMPAT: avoid usage of slices */ g_signal_emit_by_name(startup->glk_data->self, "started"); glk_main(); free_startup_data(startup); @@ -1193,9 +1183,8 @@ chimara_glk_run(ChimaraGlk *glk, const gchar *plugin, int argc, char *argv[], GE ChimaraGlkPrivate *priv = CHIMARA_GLK_PRIVATE(glk); - /* COMPAT: avoid usage of slices */ - struct StartupData *startup = g_new0(struct StartupData,1); - + struct StartupData *startup = g_slice_new0(struct StartupData); + g_assert( g_module_supported() ); /* If there is already a module loaded, free it first -- you see, we want to * keep modules loaded as long as possible to avoid crashes in stack unwinding */