X-Git-Url: https://git.stderr.nl/gitweb?a=blobdiff_plain;f=libchimara%2Fchimara-glk.c;h=842555eec89ca7b62484f0ca9986c2b3a6d68b6a;hb=f5db24dd1391233559a69d17f2076ffe988b4384;hp=6b1527be9501111236075fac7da37c0ee67b5224;hpb=811704f41f1232cd58947895cdc8d0e5a022b92d;p=projects%2Fchimara%2Fchimara.git diff --git a/libchimara/chimara-glk.c b/libchimara/chimara-glk.c index 6b1527b..842555e 100644 --- a/libchimara/chimara-glk.c +++ b/libchimara/chimara-glk.c @@ -155,9 +155,8 @@ chimara_glk_init(ChimaraGlk *self) priv->pager_attr_list = pango_attr_list_new(); priv->final_message = g_strdup("[ The game has finished ]"); priv->event_queue = g_queue_new(); - priv->char_input_queue = g_async_queue_new(); - priv->line_input_queue = g_async_queue_new(); - /* FIXME Should be g_async_queue_new_full(g_free); but only in GTK >= 2.16 */ + priv->char_input_queue = g_async_queue_new_full(g_free); + priv->line_input_queue = g_async_queue_new_full(g_free); g_mutex_init(&priv->event_lock); g_mutex_init(&priv->abort_lock); @@ -1173,7 +1172,7 @@ free_startup_data(struct StartupData *startup) while(i < startup->args.argc) g_free(startup->args.argv[i++]); g_free(startup->args.argv); - g_free(startup); + g_slice_free(struct StartupData, startup); } /* glk_enter() is the actual function called in the new thread in which @@ -1203,8 +1202,8 @@ glk_enter(struct StartupData *startup) /* Run main function */ glk_main_t glk_main = startup->glk_main; - /* COMPAT: avoid usage of slices */ g_signal_emit_by_name(startup->glk_data->self, "started"); + glk_main(); free_startup_data(startup); glk_exit(); /* Run shutdown code in glk_exit() even if glk_main() returns normally */ @@ -1246,9 +1245,8 @@ chimara_glk_run(ChimaraGlk *glk, const gchar *plugin, int argc, char *argv[], GE ChimaraGlkPrivate *priv = CHIMARA_GLK_PRIVATE(glk); - /* COMPAT: avoid usage of slices */ - struct StartupData *startup = g_new0(struct StartupData,1); - + struct StartupData *startup = g_slice_new0(struct StartupData); + g_assert( g_module_supported() ); /* If there is already a module loaded, free it first -- you see, we want to * keep modules loaded as long as possible to avoid crashes in stack unwinding */