X-Git-Url: https://git.stderr.nl/gitweb?a=blobdiff_plain;f=libchimara%2Fchimara-glk-private.h;h=77eb4f5d16c6b235487cbda053d3ce677b57f442;hb=de3f693d3120d81e3e65188ed29f9ddfcbb96f19;hp=903d3530705f93f2dd163692e50e35d2a6e4b3f3;hpb=1589fbfcd406df40d8da4f078dad3327c4862871;p=projects%2Fchimara%2Fchimara.git diff --git a/libchimara/chimara-glk-private.h b/libchimara/chimara-glk-private.h index 903d353..77eb4f5 100644 --- a/libchimara/chimara-glk-private.h +++ b/libchimara/chimara-glk-private.h @@ -34,9 +34,12 @@ struct _ChimaraGlkPrivate { /* Hashtable containing the default and current style */ struct StyleSet *default_styles; struct StyleSet *current_styles; + PangoAttrList *pager_attr_list; gboolean style_initialized; /* Have styles been initialized */ /* Final message displayed when game exits */ gchar *final_message; + /* Image cache */ + GSList *image_cache; /* *** Threading data *** */ /* Whether program is running */ @@ -64,6 +67,11 @@ struct _ChimaraGlkPrivate { /* Input queues */ GAsyncQueue *char_input_queue; GAsyncQueue *line_input_queue; + /* Resource loading locks */ + GMutex *resource_lock; + GCond *resource_loaded; + GCond *resource_info_available; + guint32 resource_available; /* *** Glk library data *** */ /* User-defined interrupt handler */