X-Git-Url: https://git.stderr.nl/gitweb?a=blobdiff_plain;f=interpreters%2Ffrotz%2FREADME;fp=interpreters%2Ffrotz%2FREADME;h=0694b7697c40bf8614370e31fa2998c5aabc35c3;hb=75009f8f40bbb580194e1722db76f4644bf18641;hp=970146b1ff200aaba8967b8656dd3681cb19bafe;hpb=89081782541e85e079f64839ffb26b4e74273eb7;p=projects%2Fchimara%2Fchimara.git diff --git a/interpreters/frotz/README b/interpreters/frotz/README index 970146b..0694b76 100644 --- a/interpreters/frotz/README +++ b/interpreters/frotz/README @@ -1,5 +1,6 @@ -GlkFrotz v2.43 - An interpreter for most Infocom and other Z-machine games. -Glk port created and maintained by Tor Andersson. +GlkFrotz v2.50 - An interpreter for most Infocom and other Z-machine games. +Glk port created by Tor Andersson. +Maintained by Ben Cressey and Philip Chimento. Read more on the web page: @@ -11,17 +12,18 @@ you try to compile, unless you are using Gargoyle: char * garglk_fileref_get_name(frefid_t fref); --- Original readme --- - -FROTZ V2.43 - An interpreter for all Infocom and other Z-machine games. +NFROTZ V0.3 - An interpreter for all Infocom and other Z-machine games. Complies with standard 1.0 of Graham Nelson's specification. Originally written by Stefan Jokisch in 1995-1997. Ported to Unix by Galen Hazelwood. Reference code and Unix port currently maintained by David Griffith. +Windows port by David Kinder. +NFrotz is an ncurses-based synthesis of the Windows port with the Unix + one, maintained by Michael Martin. - Compiles and runs on most common flavors of Unix, both open source and not. - Plays all Z-code games including V6. -- Old-style sound support through OSS driver. - Config files. - Configurable error checking. - Default use of the Quetzal file format. Command line option to use the @@ -29,51 +31,15 @@ Reference code and Unix port currently maintained by David Griffith. format at Quetzal such that converting from old-style and Quetzal is difficult if not impossible. This also means you can't restore an old-style save and then save your game in Quetzal. -- Optional speech synthesis and recognition through FLITE and Sphinx. +- Blorb and iFiction support. +- Full Unicode output on terminals that support it. - Distributed under the GNU Public License. - For information on what Interactive Fiction is and how to play it, see the file "HOW_TO_PLAY". For installation information, see the file "INSTALL". -For information on the speech synthesis and recognition capabilities of -Frotz, see the file "SPEECH". - For update history, see the file "Changelog". For information on known bugs in Frotz, see the file "BUGS". - -For bug reports, check the Unix Frotz website to see if there's a new -release. If not, send your bug report to me at dgriffi@cs.csubak.edu. - -For information on porting Frotz to new platforms, see the file "PORTING". - -For those who are involved in creating and distributing binary packages -containing Frotz and including Frotz in BSD-style ports/pkgsrc trees, -see the file "PACKAGING". - -The latest information on Unix Frotz is available at the Unix Frotz -homepage at http://www.cs.csubak.edu/~dgriffi/proj/frotz/. - -The latest release of Unix Frotz is available from the Interactive -Fiction Archive at: -http://www.ifarchive.org/if-archive/infocom/interpreters/ - frotz/frotz-.tar.gz -and -ftp://ftp.ifarchive.org/if-archive/infocom/interpreters/ - frotz/frotz-.tar.gz - -The Interactive Fiction Archive has several mirrors which may be better -choices depending on where you live. Here is a partial list. - -http://www.ifarchive.org/ (USA, Pittsburgh, PA) -http://mirror.ifarchive.org/ (USA) -ftp://ftp.ifarchive.com/if-archive/ (USA, Los Angeles, CA) -ftp://ftp.guetech.org/if-archive/ (USA, Bremerton, WA) -ftp://ftp.plover.net/if-archive/ (USA, Chicago, IL) -ftp://ftp.funet.fi/pub/misc/if-archive/ (Finland) -http://www.planetmirror.com/pub/if-archive/ (Australia) -ftp://ftp.planetmirror.com/pub/if-archive/ (Australia) -