X-Git-Url: https://git.stderr.nl/gitweb?a=blobdiff_plain;f=docs%2Freference%2Fglk-sound-resources.sgml;h=857620394ac6134196f3247cfcb456949bbc37e2;hb=46401a29ca2cadec2e98694e392b6541deaf75bf;hp=aaf4fd4154d7496b3f15b6db8078ee640c27d5ea;hpb=827112834bc916f114fb3aa10b5bb405e0575d03;p=projects%2Fchimara%2Fchimara.git diff --git a/docs/reference/glk-sound-resources.sgml b/docs/reference/glk-sound-resources.sgml index aaf4fd4..8576203 100644 --- a/docs/reference/glk-sound-resources.sgml +++ b/docs/reference/glk-sound-resources.sgml @@ -29,7 +29,7 @@ A resource can theoretically contain any kind of sound data, of any length. A re A resource can also contain two or more channels of sound (stereo data). Do not confuse such in-sound channels with Glk sound channels. A single Glk sound channel suffices to play any sound, even stereo sounds. -Again, Blorb is the official resource-storage format of Glk. Sounds in Blorb files can be encoded as AIFF, MOD, or MOD song data. See the Blorb specification for details. +Again, Blorb is the official resource-storage format of Glk. Sounds in Blorb files can be encoded as Ogg, AIFF, or MOD. See the Blorb specification for details. - \ No newline at end of file +