X-Git-Url: https://git.stderr.nl/gitweb?a=blobdiff_plain;f=ABM2%2FEngine%2Fengine.h;h=73b70168a0a96aeeb39dff6c586298c9c1fca1d3;hb=4ab7ea7617b0c8cb1ab19bea1d439b3d1bb9839c;hp=6a3ac35ac883b2d0d5c35a2c055207a86f1dff47;hpb=357a451150c18b27f99cecd5f9d13be1ae5a9fdf;p=matthijs%2FABM2.git diff --git a/ABM2/Engine/engine.h b/ABM2/Engine/engine.h index 6a3ac35..73b7016 100755 --- a/ABM2/Engine/engine.h +++ b/ABM2/Engine/engine.h @@ -23,6 +23,7 @@ #ifdef WIN32 #include #endif +#include "porting.h" //even though resource.h is technically a Win32-resource file, it's just a bunch of defines, so it's ok (and necessary) #include "resource.h" @@ -57,4 +58,18 @@ #include "misc.h" #include "math.h" +/** Where should this be? */ +enum SpriteID { + SPR_NONE = 0, + SPR_FIELD, + SPR_TILE, + SPR_PLAYER, +}; + +enum { + SPR_SUB_BRICK = 0, + SPR_SUB_SOLID = 1, + SPR_SUB_CLEAR = 2, +}; + #endif