X-Git-Url: https://git.stderr.nl/gitweb?a=blobdiff_plain;ds=sidebyside;f=ABM2%2FEngine%2Fengine.h;h=79660d20c51f99fd5cffc385599bb818a7bbd418;hb=75d4212e8548f64904bad6d7f8978c077e6687d0;hp=629e8a34f4224c5f4a81d5a164a0478efce3c521;hpb=7e140e4a6676bed7583831251469fcee457f7654;p=matthijs%2FABM2.git diff --git a/ABM2/Engine/engine.h b/ABM2/Engine/engine.h index 629e8a3..79660d2 100755 --- a/ABM2/Engine/engine.h +++ b/ABM2/Engine/engine.h @@ -20,9 +20,6 @@ #include #include -#ifdef WIN32 -#include -#endif #include "porting.h" //even though resource.h is technically a Win32-resource file, it's just a bunch of defines, so it's ok (and necessary) @@ -58,4 +55,18 @@ #include "misc.h" #include "math.h" +/** Where should this be? */ +enum SpriteID { + SPR_NONE = 0, + SPR_FIELD, + SPR_TILE, + SPR_PLAYER, +}; + +enum { + SPR_SUB_BRICK = 0, + SPR_SUB_SOLID = 1, + SPR_SUB_CLEAR = 2, +}; + #endif