switch(win->split_method & winmethod_DirMask)
{
case winmethod_Left:
- child1.width = win->constraint_size * win->key_window->unit_width;
+ child1.width = win->key_window?
+ win->constraint_size * win->key_window->unit_width
+ : 0;
break;
case winmethod_Right:
- child2.width = win->constraint_size * win->key_window->unit_width;
+ child2.width = win->key_window?
+ win->constraint_size * win->key_window->unit_width
+ : 0;
break;
case winmethod_Above:
- child1.height = win->constraint_size * win->key_window->unit_height;
+ child1.height = win->key_window?
+ win->constraint_size * win->key_window->unit_height
+ : 0;
break;
case winmethod_Below:
- child2.height = win->constraint_size * win->key_window->unit_height;
+ child2.height = win->key_window?
+ win->constraint_size * win->key_window->unit_height
+ : 0;
break;
}
}
if((win->split_method & winmethod_DivisionMask) == winmethod_Fixed)
{
+ /* If the key window has been closed, then default to 0; otherwise
+ use the key window to determine the size */
switch(win->split_method & winmethod_DirMask)
{
case winmethod_Left:
- child1.width = CLAMP(win->constraint_size * win->key_window->unit_width, 0, allocation->width - spacing);
+ child1.width = win->key_window?
+ CLAMP(win->constraint_size * win->key_window->unit_width, 0, allocation->width - spacing)
+ : 0;
break;
case winmethod_Right:
- child2.width = CLAMP(win->constraint_size * win->key_window->unit_width, 0, allocation->width - spacing);
+ child2.width = win->key_window?
+ CLAMP(win->constraint_size * win->key_window->unit_width, 0, allocation->width - spacing)
+ : 0;
break;
case winmethod_Above:
- child1.height = CLAMP(win->constraint_size * win->key_window->unit_height, 0, allocation->height - spacing);
+ child1.height = win->key_window?
+ CLAMP(win->constraint_size * win->key_window->unit_height, 0, allocation->height - spacing)
+ : 0;
break;
case winmethod_Below:
- child2.height = CLAMP(win->constraint_size * win->key_window->unit_height, 0, allocation->height - spacing);
+ child2.height = win->key_window?
+ CLAMP(win->constraint_size * win->key_window->unit_height, 0, allocation->height - spacing)
+ : 0;
break;
}
}