#include <glib-object.h>
#include <gio/gio.h>
#include <gtk/gtk.h>
+#include "player.h"
G_BEGIN_DECLS
GType chimara_app_get_type(void) G_GNUC_CONST;
ChimaraApp *chimara_app_get(void);
GtkActionGroup *chimara_app_get_action_group(ChimaraApp *self);
+ChimaraPlayer *chimara_app_open_game(ChimaraApp *self, const char *path);
+void chimara_app_foreach_game_window(ChimaraApp *self, GFunc func, gpointer data);
G_END_DECLS