+/*
+ * Copyright (C) 2008, 2009, 2010, 2011 Philip Chimento and Marijn van Vliet.
+ * All rights reserved.
+ *
+ * Chimara is free software copyrighted by Philip Chimento and Marijn van Vliet.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. Neither of the names Philip Chimento or Marijn van Vliet, nor the name of
+ * any other contributor may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
#ifndef __APP_H__
#define __APP_H__
#include <glib-object.h>
+#include <gio/gio.h>
#include <gtk/gtk.h>
+#include "player.h"
G_BEGIN_DECLS
GType chimara_app_get_type(void) G_GNUC_CONST;
ChimaraApp *chimara_app_get(void);
GtkActionGroup *chimara_app_get_action_group(ChimaraApp *self);
+ChimaraPlayer *chimara_app_open_game(ChimaraApp *self, const char *path);
+void chimara_app_foreach_game_window(ChimaraApp *self, GFunc func, gpointer data);
G_END_DECLS