win->input_request_type = INPUT_REQUEST_NONE;
win->line_input_buffer = NULL;
win->line_input_buffer_unicode = NULL;
+ win->history = NULL;
/* Initialise the buffer */
win->buffer = g_string_sized_new(1024);
g_node_destroy(win->window_node);
win->magic = MAGIC_FREE;
+ g_list_foreach(win->history, (GFunc)g_free, NULL);
+ g_list_free(win->history);
+
g_string_free(win->buffer, TRUE);
g_free(win);
}
/* width and height are set later */
/* Connect signal handlers */
- win->keypress_handler = g_signal_connect( G_OBJECT(textview), "key-press-event", G_CALLBACK(on_window_key_press_event), win );
- g_signal_handler_block( G_OBJECT(textview), win->keypress_handler );
+ win->char_input_keypress_handler = g_signal_connect( G_OBJECT(textview), "key-press-event", G_CALLBACK(on_char_input_key_press_event), win );
+ g_signal_handler_block( G_OBJECT(textview), win->char_input_keypress_handler );
gtk_widget_add_events( GTK_WIDGET(textview), GDK_BUTTON_RELEASE_MASK );
win->mouse_click_handler = g_signal_connect_after( G_OBJECT(textview), "button-release-event", G_CALLBACK(on_window_button_release_event), win );
g_object_unref(zero);
/* Connect signal handlers */
- win->keypress_handler = g_signal_connect( G_OBJECT(textview), "key-press-event", G_CALLBACK(on_window_key_press_event), win );
- g_signal_handler_block( G_OBJECT(textview), win->keypress_handler );
-
+ win->char_input_keypress_handler = g_signal_connect( G_OBJECT(textview), "key-press-event", G_CALLBACK(on_char_input_key_press_event), win );
+ g_signal_handler_block( G_OBJECT(textview), win->char_input_keypress_handler );
+ win->line_input_keypress_handler = g_signal_connect( G_OBJECT(textview), "key-press-event", G_CALLBACK(on_line_input_key_press_event), win );
+
gtk_widget_add_events( GTK_WIDGET(textview), GDK_BUTTON_RELEASE_MASK );
win->mouse_click_handler = g_signal_connect_after( G_OBJECT(textview), "button-release-event", G_CALLBACK(on_window_button_release_event), win );
g_signal_handler_block( G_OBJECT(textview), win->mouse_click_handler );
void
glk_window_set_arrangement(winid_t win, glui32 method, glui32 size, winid_t keywin)
{
- printf("set_arrangement(%d)\n", size);
VALID_WINDOW(win, return);
VALID_WINDOW_OR_NULL(keywin, return);
g_return_if_fail(win->type == wintype_Pair);