#include <config.h>
#include <glib.h>
+#include <glib/gi18n.h>
#include <libchimara/glk.h>
#ifdef GSTREAMER_SOUND
#include <gst/gst.h>
#include "schannel.h"
#include "chimara-glk-private.h"
#include "gi_dispa.h"
+#include "gi_blorb.h"
+#include "resource.h"
+#include "event.h"
extern GPrivate *glk_data_key;
+#ifdef GSTREAMER_SOUND
+/* Stop any currently playing sound on this channel, and remove any
+ format-specific GStreamer elements from the channel. */
+static void
+clean_up_after_playing_sound(schanid_t chan)
+{
+ if(!gst_element_set_state(chan->pipeline, GST_STATE_NULL))
+ WARNING_S(_("Could not set GstElement state to"), "NULL");
+ if(chan->demux)
+ {
+ gst_bin_remove(GST_BIN(chan->pipeline), chan->demux);
+ chan->demux = NULL;
+ }
+ if(chan->decode)
+ {
+ gst_bin_remove(GST_BIN(chan->pipeline), chan->decode);
+ chan->decode = NULL;
+ }
+}
+
+/* This signal is thrown whenever the GStreamer pipeline generates a message.
+ Most messages are harmless. */
+static void
+on_pipeline_message(GstBus *bus, GstMessage *message, schanid_t s)
+{
+ /* g_printerr("Got %s message\n", GST_MESSAGE_TYPE_NAME(message)); */
+
+ GError *err;
+ gchar *debug_message;
+
+ switch(GST_MESSAGE_TYPE(message)) {
+ case GST_MESSAGE_ERROR:
+ {
+ gst_message_parse_error(message, &err, &debug_message);
+ IO_WARNING(_("GStreamer error"), err->message, debug_message);
+ g_error_free(err);
+ g_free(debug_message);
+ clean_up_after_playing_sound(s);
+ }
+ break;
+ case GST_MESSAGE_WARNING:
+ {
+ gst_message_parse_warning(message, &err, &debug_message);
+ IO_WARNING(_("GStreamer warning"), err->message, debug_message);
+ g_error_free(err);
+ g_free(debug_message);
+ }
+ break;
+ case GST_MESSAGE_INFO:
+ {
+ gst_message_parse_info(message, &err, &debug_message);
+ g_message("GStreamer info \"%s\": %s", err->message, debug_message);
+ g_error_free(err);
+ g_free(debug_message);
+ }
+ break;
+ case GST_MESSAGE_EOS: /* End of stream */
+ /* Decrease repeats if not set to forever */
+ if(s->repeats != (glui32)-1)
+ s->repeats--;
+ if(s->repeats > 0) {
+ if(!gst_element_seek_simple(s->pipeline, GST_FORMAT_TIME, GST_SEEK_FLAG_FLUSH | GST_SEEK_FLAG_KEY_UNIT, 0)) {
+ WARNING(_("Could not execute GStreamer seek"));
+ clean_up_after_playing_sound(s);
+ }
+ } else {
+ clean_up_after_playing_sound(s);
+ /* Sound ended normally, send a notification if requested */
+ if(s->notify)
+ event_throw(s->glk, evtype_SoundNotify, NULL, s->resource, s->notify);
+ }
+ break;
+ default:
+ /* unhandled message */
+ break;
+ }
+}
+
+/* This signal is thrown when the OGG demuxer element has decided what kind of
+ outputs it will output. We connect the decoder element dynamically. */
+static void
+on_ogg_demuxer_pad_added(GstElement *demux, GstPad *pad, schanid_t s)
+{
+ GstPad *sinkpad;
+
+ /* We can now link this pad with the vorbis-decoder sink pad */
+ sinkpad = gst_element_get_static_pad(s->decode, "sink");
+ if(gst_pad_link(pad, sinkpad) != GST_PAD_LINK_OK)
+ WARNING(_("Could not link OGG demuxer with Vorbis decoder"));
+ gst_object_unref(sinkpad);
+}
+
+/* This signal is thrown when the typefinder element has found the type of its
+ input. Now that we know what kind of input stream we have, we can connect the
+ proper demuxer/decoder elements. */
+static void
+on_type_found(GstElement *typefind, guint probability, GstCaps *caps, schanid_t s)
+{
+ gchar *type = gst_caps_to_string(caps);
+ if(strcmp(type, "application/ogg") == 0) {
+ s->demux = gst_element_factory_make("oggdemux", NULL);
+ s->decode = gst_element_factory_make("vorbisdec", NULL);
+ if(!s->demux || !s->decode) {
+ WARNING(_("Could not create one or more GStreamer elements"));
+ goto finally;
+ }
+ gst_bin_add_many(GST_BIN(s->pipeline), s->demux, s->decode, NULL);
+ if(!gst_element_link(s->typefind, s->demux) || !gst_element_link(s->decode, s->convert)) {
+ WARNING(_("Could not link GStreamer elements"));
+ goto finally;
+ }
+ /* We link the demuxer and decoder together dynamically, since the
+ demuxer doesn't know what source pads it will have until it starts
+ demuxing the stream */
+ g_signal_connect(s->demux, "pad-added", G_CALLBACK(on_ogg_demuxer_pad_added), s);
+ } else if(strcmp(type, "audio/x-aiff") == 0) {
+ s->decode = gst_element_factory_make("aiffparse", NULL);
+ if(!s->decode) {
+ WARNING(_("Could not create 'aiffparse' GStreamer element"));
+ goto finally;
+ }
+ gst_bin_add(GST_BIN(s->pipeline), s->decode);
+ if(!gst_element_link_many(s->typefind, s->decode, s->convert, NULL)) {
+ WARNING(_("Could not link GStreamer elements"));
+ goto finally;
+ }
+ } else if(strcmp(type, "audio/x-mod") == 0) {
+ s->decode = gst_element_factory_make("modplug", NULL);
+ if(!s->decode) {
+ WARNING(_("Could not create 'modplug' GStreamer element"));
+ goto finally;
+ }
+ gst_bin_add(GST_BIN(s->pipeline), s->decode);
+ if(!gst_element_link_many(s->typefind, s->decode, s->convert, NULL)) {
+ WARNING(_("Could not link GStreamer elements"));
+ goto finally;
+ }
+ } else {
+ WARNING_S(_("Unexpected audio type in blorb"), type);
+ }
+
+finally:
+ g_free(type);
+}
+#endif /* GSTREAMER_SOUND */
+
/**
* glk_schannel_create:
* @rock: The rock value to give the new sound channel.
glk_data->schannel_list = g_list_prepend(glk_data->schannel_list, s);
s->schannel_list = glk_data->schannel_list;
+ /* Add a pointer to the ChimaraGlk widget, for convenience */
+ s->glk = glk_data->self;
+
/* Create a GStreamer pipeline for the sound channel */
gchar *pipeline_name = g_strdup_printf("pipeline-%p", s);
s->pipeline = gst_pipeline_new(pipeline_name);
g_free(pipeline_name);
+ /* Watch for messages from the pipeline */
+ GstBus *bus = gst_pipeline_get_bus(GST_PIPELINE(s->pipeline));
+ gst_bus_add_signal_watch(bus);
+ g_signal_connect(bus, "message", G_CALLBACK(on_pipeline_message), s);
+ gst_object_unref(bus);
+
/* Create GStreamer elements to put in the pipeline */
- s->source = gst_element_factory_make("filesrc", NULL);
- s->filter = gst_element_factory_make("identity", NULL);
+ s->source = gst_element_factory_make("giostreamsrc", NULL);
+ s->typefind = gst_element_factory_make("typefind", NULL);
+ s->convert = gst_element_factory_make("audioconvert", NULL);
+ s->filter = gst_element_factory_make("volume", NULL);
s->sink = gst_element_factory_make("autoaudiosink", NULL);
- if(!s->source || !s->filter || !s->sink) {
- WARNING("Could not create one or more GStreamer elements");
+ if(!s->source || !s->typefind || !s->convert || !s->filter || !s->sink) {
+ WARNING(_("Could not create one or more GStreamer elements"));
goto fail;
}
-
- gst_bin_add_many(GST_BIN(s->pipeline), s->source, s->filter, s->sink, NULL);
- if(!gst_element_link_many(s->source, s->filter, s->sink, NULL)) {
- WARNING("Could not link GStreamer elements");
+
+ /* Put the elements in the pipeline and link as many together as we can
+ without knowing the type of the audio stream */
+ gst_bin_add_many(GST_BIN(s->pipeline), s->source, s->typefind, s->convert, s->filter, s->sink, NULL);
+ /* Link elements: Source -> typefinder -> ??? -> Converter -> Volume filter -> Sink */
+ if(!gst_element_link(s->source, s->typefind) || !gst_element_link_many(s->convert, s->filter, s->sink, NULL)) {
+ WARNING(_("Could not link GStreamer elements"));
goto fail;
}
+ g_signal_connect(s->typefind, "have-type", G_CALLBACK(on_type_found), s);
return s;
{
VALID_SCHANNEL(chan, return);
+#ifdef GSTREAMER_SOUND
ChimaraGlkPrivate *glk_data = g_private_get(glk_data_key);
+
+ if(!gst_element_set_state(chan->pipeline, GST_STATE_NULL))
+ WARNING_S(_("Could not set GstElement state to"), "NULL");
glk_data->schannel_list = g_list_delete_link(glk_data->schannel_list, chan->schannel_list);
(*glk_data->unregister_obj)(chan, gidisp_Class_Schannel, chan->disprock);
chan->disprock.ptr = NULL;
}
-
+
+ /* This also frees all the objects inside the pipeline */
if(chan->pipeline)
- g_object_unref(chan->pipeline);
+ gst_object_unref(chan->pipeline);
chan->magic = MAGIC_FREE;
g_free(chan);
+#endif
}
/**
{
VALID_SCHANNEL_OR_NULL(chan, return NULL);
+#ifdef GSTREAMER_SOUND
ChimaraGlkPrivate *glk_data = g_private_get(glk_data_key);
GList *retnode;
*rockptr = glk_schannel_get_rock(retval);
return retval;
+#else
+ return NULL;
+#endif /* GSTREAMER_SOUND */
}
/**
* in which case playing a MOD resource would fail if one was already playing.
* </para></note>
*
- * <warning><para>This function is not implemented yet.</para></warning>
- *
* Returns: 1 on success, 0 on failure.
*/
glui32
* %gestalt_SoundNotify selector before you rely on it; see <link
* linkend="chimara-Testing-for-Sound-Capabilities">Testing for Sound
* Capabilities</link>.
- *
- * <warning><para>This function is not implemented yet.</para></warning>
*
* Returns: 1 on success, 0 on failure.
*/
glk_schannel_play_ext(schanid_t chan, glui32 snd, glui32 repeats, glui32 notify)
{
VALID_SCHANNEL(chan, return 0);
+ g_printerr("Play sound %d with repeats %d and notify %d\n", snd, repeats, notify);
+#ifdef GSTREAMER_SOUND
+ ChimaraGlkPrivate *glk_data = g_private_get(glk_data_key);
+ GInputStream *stream;
+
+ /* Stop the previous sound */
+ clean_up_after_playing_sound(chan);
+
+ /* Don't play if repeats = 0 */
+ if(repeats == 0) {
+ chan->repeats = 0;
+ return 1;
+ }
+
+ /* Load the sound into a GInputStream, by whatever method */
+ if(!glk_data->resource_map) {
+ if(!glk_data->resource_load_callback) {
+ WARNING(_("No resource map has been loaded yet."));
+ return 0;
+ }
+ gchar *filename = glk_data->resource_load_callback(CHIMARA_RESOURCE_SOUND, snd, glk_data->resource_load_callback_data);
+ if(!filename) {
+ WARNING(_("Error loading resource from alternative location."));
+ return 0;
+ }
+
+ GError *err = NULL;
+ GFile *file = g_file_new_for_path(filename);
+ stream = G_INPUT_STREAM(g_file_read(file, NULL, &err));
+ if(!stream) {
+ IO_WARNING(_("Error loading resource from file"), filename, err->message);
+ g_free(filename);
+ g_object_unref(file);
+ return 0;
+ }
+ g_free(filename);
+ g_object_unref(file);
+ } else {
+ giblorb_result_t resource;
+ giblorb_err_t result = giblorb_load_resource(glk_data->resource_map, giblorb_method_Memory, &resource, giblorb_ID_Snd, snd);
+ if(result != giblorb_err_None) {
+ WARNING_S( _("Error loading resource"), giblorb_get_error_message(result) );
+ return 0;
+ }
+ stream = g_memory_input_stream_new_from_data(resource.data.ptr, resource.length, NULL);
+ }
+
+ chan->repeats = repeats;
+ chan->resource = snd;
+ chan->notify = notify;
+ g_object_set(chan->source, "stream", stream, NULL);
+ g_object_unref(stream); /* Now owned by GStreamer element */
+
+ if(!gst_element_set_state(chan->pipeline, GST_STATE_PLAYING)) {
+ WARNING_S(_("Could not set GstElement state to"), "PLAYING");
+ return 0;
+ }
+ return 1;
+#else
return 0;
+#endif
}
/**
*
* Stops any sound playing in the channel. No notification event is generated,
* even if you requested one. If no sound is playing, this has no effect.
- *
- * <warning><para>This function is not implemented yet.</para></warning>
*/
void
glk_schannel_stop(schanid_t chan)
{
VALID_SCHANNEL(chan, return);
+#ifdef GSTREAMER_SOUND
+ clean_up_after_playing_sound(chan);
+#endif
}
/**
* linkend="chimara-Testing-for-Sound-Capabilities">Testing for Sound
* Capabilities</link>.
*
- * <warning><para>This function is not implemented yet.</para></warning>
+ * <note><title>Chimara</title>
+ * <para>Chimara supports volumes from 0 to 1000%, that is, values of
+ * @vol up to 0xA0000.</para>
+ * </note>
*/
void
glk_schannel_set_volume(schanid_t chan, glui32 vol)
{
VALID_SCHANNEL(chan, return);
+#ifdef GSTREAMER_SOUND
+ gdouble volume_gst = (gdouble)vol / 0x10000;
+ g_printerr("Volume set to: %f\n", volume_gst);
+ g_object_set(chan->filter, "volume", CLAMP(volume_gst, 0.0, 10.0), NULL);
+#endif
}
/**
* @flag is zero, the library may release memory or other resources associated
* with the sound. Calling this function is always optional, and it has no
* effect on what the library actually plays.
- *
- * <warning><para>This function is not implemented yet.</para></warning>
*/
void
glk_sound_load_hint(glui32 snd, glui32 flag)
{
+#ifdef GSTREAMER_SOUND
+ ChimaraGlkPrivate *glk_data = g_private_get(glk_data_key);
+ giblorb_result_t resource;
+ giblorb_err_t result;
+
+ /* Sound load hints only work for Blorb resource maps */
+ if(!glk_data->resource_map)
+ return;
+
+ if(flag) {
+ /* The sound load hint simply loads the resource from the resource map;
+ loading a chunk more than once does nothing */
+ result = giblorb_load_resource(glk_data->resource_map, giblorb_method_Memory, &resource, giblorb_ID_Snd, snd);
+ if(result != giblorb_err_None) {
+ WARNING_S( _("Error loading resource"), giblorb_get_error_message(result) );
+ return;
+ }
+ } else {
+ /* Get the Blorb chunk number by loading the resource with
+ method_DontLoad, then unload that chunk - has no effect if the chunk
+ isn't loaded */
+ result = giblorb_load_resource(glk_data->resource_map, giblorb_method_DontLoad, &resource, giblorb_ID_Snd, snd);
+ if(result != giblorb_err_None) {
+ WARNING_S( _("Error loading resource"), giblorb_get_error_message(result) );
+ return;
+ }
+ result = giblorb_unload_chunk(glk_data->resource_map, resource.chunknum);
+ if(result != giblorb_err_None) {
+ WARNING_S( _("Error unloading chunk"), giblorb_get_error_message(result) );
+ return;
+ }
+ }
+#endif /* GSTREAMER_SOUND */
}