+#include <config.h>
+#include <glib/gi18n-lib.h>
#include "hyperlink.h"
#include "chimara-glk-private.h"
#include "magic.h"
* glk_set_hyperlink:
* @linkval: Set to nonzero to initiate hyperlink mode. Set to zero to disengage.
*
- * Use this function to create hyperlinks in a textbuffer. It sets the current stream
- * to hyperlink mode, after which text will become a hyperlink until hyperlink mode
- * is turned off. If the current stream does not write to a textbuffer window, this function
- * does nothing.
- *
- * You can request hyperlink events with glk_request_hyperlink_event() to react
- * to clicks on the link.
+ * This call sets the current link value in the current output stream. See
+ * glk_set_hyperlink_stream().
*/
void
glk_set_hyperlink(glui32 linkval)
/**
* glk_set_hyperlink_stream:
* @str: The stream to set the hyperlink mode on.
- * @linkval: Set to nonzero to initiate hyperlink mode. Set to zero to disengage.
+ * @linkval: Set to non-zero to initiate hyperlink mode. Set to zero to
+ * disengage.
+ *
+ * This call sets the current link value on the specified output stream. A link
+ * value is any non-zero integer; zero indicates no link. Subsequent text output
+ * is considered to make up the body of the link, which continues until the link
+ * value is changed (or set to zero).
*
- * Use this function to create hyperlinks in a textbuffer. It sets a stream to a textbuffer
- * window to hyperlink mode, after which text will become a hyperlink until hyperlink mode
- * is turned off. Calling this function on a stream that does not write to a textbuffer does
- * nothing.
+ * Note that it is almost certainly useless to change the link value of a stream
+ * twice with no intervening text. The result will be a zero-length link, which
+ * the player probably cannot see or select; the library may optimize it out
+ * entirely.
*
- * You can request hyperlink events with glk_request_hyperlink_event() to react
- * to clicks on the link.
+ * Setting the link value of a stream to the value it already has, has no
+ * effect.
+ *
+ * If the library supports images, they take on the current link value as they
+ * are output, just as text does. The player can select an image in a link just
+ * as he does text. (This includes margin-aligned images, which can lead to some
+ * peculiar situations, since a right-margin image may not appear directly
+ * adjacent to the text it was output with.)
+ *
+ * The library will attempt to display links in some distinctive way (and it
+ * will do this whether or not hyperlink input has actually been requested for
+ * the window). Naturally, blue underlined text is most likely. Link images may
+ * not be distinguished from non-link images, so it is best not to use a
+ * particular image both ways.
*/
void
glk_set_hyperlink_stream(strid_t str, glui32 linkval)
{
g_return_if_fail(str != NULL);
+ g_return_if_fail(str->type == STREAM_TYPE_WINDOW);
g_return_if_fail(str->window != NULL);
- g_return_if_fail(str->window->type == wintype_TextBuffer);
+ g_return_if_fail(str->window->type == wintype_TextBuffer || str->window->type == wintype_TextGrid);
flush_window_buffer(str->window);
new_hyperlink->value = linkval;
new_hyperlink->tag = gtk_text_tag_new(NULL);
new_hyperlink->event_handler = g_signal_connect( new_hyperlink->tag, "event", G_CALLBACK(on_hyperlink_clicked), new_hyperlink );
- g_signal_handler_block(new_hyperlink->tag, new_hyperlink->event_handler);
+ if(!str->window->hyperlink_event_requested)
+ g_signal_handler_block(new_hyperlink->tag, new_hyperlink->event_handler);
new_hyperlink->window = str->window;
/* Add the new tag to the tag table of the textbuffer */
GtkTextTagTable *tags = gtk_text_buffer_get_tag_table(textbuffer);
gtk_text_tag_table_add(tags, new_hyperlink->tag);
- printf("inserting link %d\n", linkval);
-
gint *linkval_pointer = g_new0(gint, 1);
*linkval_pointer = linkval;
g_hash_table_insert(str->window->hyperlinks, linkval_pointer, new_hyperlink);
{
hyperlink_t *link = (hyperlink_t *) value;
g_signal_handler_unblock(link->tag, link->event_handler);
- printf("unblocking link %d\n", link->value);
}
/* Internal function used to iterate over all the hyperlinks, blocking the event handler */
g_signal_handler_block(link->tag, link->event_handler);
}
+/**
+ * glk_request_hyperlink_event:
+ * @win: The window to request a hyperlink event on.
+ *
+ * This call works like glk_request_char_event(), glk_request_line_event() and
+ * glk_request_mouse_event(). A pending request on a window remains pending
+ * until the player selects a link, or the request is cancelled.
+ *
+ * A window can have hyperlink input and mouse, character, or line input pending
+ * at the same time. However, if hyperlink and mouse input are requested at the
+ * same time, the library may not provide an intuitive way for the player to
+ * distingish which a mouse click represents. Therefore, this combination should
+ * be avoided.
+ *
+ * When a link is selected in a window with a pending request, glk_select() will
+ * return an event of type %evtype_Hyperlink. In the event structure, @win tells
+ * what window the event came from, and @val1 gives the (non-zero) link value.
+ *
+ * If no hyperlink request is pending in a window, the library will ignore
+ * attempts to select a link. No %evtype_Hyperlink event will be generated
+ * unless it has been requested.
+ */
void
glk_request_hyperlink_event(winid_t win)
{
VALID_WINDOW(win, return);
g_return_if_fail(win != NULL);
- g_return_if_fail(win->type != wintype_TextBuffer || win->type != wintype_TextGrid);
+ g_return_if_fail(win->type == wintype_TextBuffer || win->type == wintype_TextGrid);
+ if(win->hyperlink_event_requested) {
+ WARNING(_("Tried to request a hyperlink event on a window that already had a hyperlink request"));
+ return;
+ }
+
+ win->hyperlink_event_requested = TRUE;
g_hash_table_foreach(win->hyperlinks, hyperlink_unblock_event_handler, NULL);
}
+/**
+ * glk_cancel_hyperlink_event:
+ * @win: The window in which to cancel the hyperlink event request.
+ *
+ * This call works like glk_cancel_char_event(), glk_cancel_line_event(), and
+ * glk_cancel_mouse_event(). See glk_request_hyperlink_event().
+ */
void
glk_cancel_hyperlink_event(winid_t win)
{
VALID_WINDOW(win, return);
g_return_if_fail(win != NULL);
- g_return_if_fail(win->type != wintype_TextBuffer || win->type != wintype_TextGrid);
+ g_return_if_fail(win->type == wintype_TextBuffer || win->type == wintype_TextGrid);
+
+ if(!win->hyperlink_event_requested) {
+ WARNING(_("Tried to cancel a nonexistent hyperlink request"));
+ return;
+ }
+ win->hyperlink_event_requested = FALSE;
g_hash_table_foreach(win->hyperlinks, hyperlink_block_event_handler, NULL);
}
g_assert(glk);
if(event->type == GDK_BUTTON_PRESS) {
+ link->window->hyperlink_event_requested = FALSE;
+ g_hash_table_foreach(link->window->hyperlinks, hyperlink_block_event_handler, NULL);
event_throw(glk, evtype_Hyperlink, link->window, link->value, 0);
}