void
garglk_set_story_name(const char *name)
{
- g_printerr("garglk_set_story_name(\"%s\");\n", name);
ChimaraGlkPrivate *glk_data = g_private_get(glk_data_key);
glk_data->story_name = g_strdup(name);
g_object_notify(G_OBJECT(glk_data->self), "story-name");