Added Nitfol and Frotz source code.
[rodin/chimara.git] / interpreters / nitfol / startmac.c
diff --git a/interpreters/nitfol/startmac.c b/interpreters/nitfol/startmac.c
new file mode 100644 (file)
index 0000000..94bdfd9
--- /dev/null
@@ -0,0 +1,82 @@
+#line 576 "opt2glkc.pl"
+#include "nitfol.h"
+#include "macglk_startup.h"
+
+static strid_t mac_gamefile;
+
+static BOOL hashandle = FALSE;
+static AliasHandle gamehandle;
+#line 694 "opt2glkc.pl"
+strid_t startup_findfile(void)
+{
+  ;
+}
+#line 586 "opt2glkc.pl"
+strid_t intd_filehandle_open(strid_t savefile, glui32 operating_id,
+                             glui32 contents_id, glui32 interp_id,
+                             glui32 length)
+{
+  FSSpec file;
+  Boolean wasChanged;
+  if(operating_id != 0x4d414353 /* 'MACS' */)
+    return 0;
+  if(contents_id != 0)
+    return 0;
+  if(interp_id != 0x20202020 /* '    ' */)
+    return 0;
+
+  gamehandle = NewHandle(length);
+  glk_get_buffer_stream(savefile, *gamehandle, length);
+  hashandle = TRUE;
+  ResolveAlias(NULL, gamehandle, &file, &wasChanged);
+  return macglk_stream_open_fsspec(&file, 0, 0);  
+}
+
+void intd_filehandle_make(strid_t savefile)
+{
+  if(!hashandle)
+    return;
+  glk_put_string_stream(savefile, "MACS");
+  glk_put_char_stream(savefile, b00000010); /* Flags */
+  glk_put_char_stream(savefile, 0);         /* Contents ID */
+  glk_put_char_stream(savefile, 0);         /* Reserved */
+  glk_put_char_stream(savefile, 0);         /* Reserved */
+  glk_put_string_stream(savefile, "    ");/* Interpreter ID */
+  glk_put_buffer_stream(savefile, *gamehandle, *gamehandle->aliasSize);
+}
+
+glui32 intd_get_size(void)
+{
+  if(!hashandle)
+    return 0;
+  return *gamehandle->aliasSize + 12;
+}
+
+static Boolean mac_whenselected(FSSpec *file, OSType filetype)
+{
+  NewAlias(NULL, file, &gamehandle);
+  hashandle = TRUE;
+  return game_use_file(mac_gamefile);
+}
+
+static Boolean mac_whenbuiltin()
+{
+  return game_use_file(mac_gamefile);
+}
+
+Boolean macglk_startup_code(macglk_startup_t *data)
+{
+  OSType mac_gamefile_types[] = { 0x5a434f44 /* 'ZCOD' */, 0x49465253 /* 'IFRS' */, 0x49465a53 /* 'IFZS' */ };
+
+  data->startup_model  = macglk_model_ChooseOrBuiltIn;
+  data->app_creator    = 0x6e695466 /* 'niTf' */;
+  data->gamefile_types = mac_gamefile_types;
+  data->num_gamefile_types = sizeof(mac_gamefile_types) / sizeof(*mac_gamefile_types);
+  data->savefile_type  = 0x49465a53 /* 'IFZS' */;
+  data->datafile_type  = 0x5a697044 /* 'ZipD' */;
+  data->gamefile       = &mac_gamefile;
+  data->when_selected  = mac_whenselected;
+  data->when_builtin   = mac_whenbuiltin;
+
+  return TRUE;
+}