// Define this to memory-map the game file to speed up loading. (Unix-specific)
// #define USE_MMAP
+// Define this to use an OS-specific git_powf() power math function. This
+// is useful if your compiler's powf() doesn't implement every special case
+// of the C99 standard.
+// #define USE_OWN_POWF
+
// -------------------------------------------------------------------
// Make sure we're compiling for a sane platform. For now, this means
#define GIT_INLINE static
#endif
+typedef float git_float;
+
#endif // GIT_CONFIG_H