<SECTION>
<FILE>chimara-glk</FILE>
+<INCLUDE>libchimara/chimara-glk.h</INCLUDE>
<TITLE>ChimaraGlk</TITLE>
ChimaraGlk
ChimaraError
chimara_glk_set_css_from_file
chimara_glk_set_css_from_string
chimara_glk_run
+chimara_glk_run_file
chimara_glk_stop
chimara_glk_wait
+chimara_glk_unload_plugin
chimara_glk_get_running
chimara_glk_feed_char_input
chimara_glk_feed_line_input
chimara_glk_is_char_input_pending
chimara_glk_is_line_input_pending
-chimara_glk_get_num_tag_names
chimara_glk_get_tag
chimara_glk_get_tag_names
chimara_glk_update_style
<SECTION>
<FILE>chimara-if</FILE>
+<INCLUDE>libchimara/chimara-if.h</INCLUDE>
ChimaraIFFormat
ChimaraIFInterpreter
ChimaraIFZmachineVersion
chimara_if_set_preferred_interpreter
chimara_if_get_preferred_interpreter
chimara_if_run_game
+chimara_if_run_game_file
chimara_if_get_format
chimara_if_get_interpreter
<SUBSECTION Standard>
CHIMARA_IF_GET_CLASS
</SECTION>
+<INCLUDE>libchimara/glk.h</INCLUDE>
+
<SECTION>
<FILE>glk-exiting</FILE>
<TITLE>Exiting Your Program</TITLE>
gestalt_Timer
gestalt_Graphics
gestalt_DrawImage
+gestalt_Sound2
gestalt_Sound
gestalt_SoundVolume
gestalt_SoundNotify
gestalt_HyperlinkInput
gestalt_SoundMusic
gestalt_GraphicsTransparency
+gestalt_DateTime
+gestalt_ResourceStream
+GLK_MODULE_RESOURCE_STREAM
</SECTION>
<SECTION>
evtype_Redraw
evtype_SoundNotify
evtype_Hyperlink
+evtype_VolumeNotify
</SECTION>
<SECTION>
glk_stream_open_memory_uni
glk_stream_open_file
glk_stream_open_file_uni
+glk_stream_open_resource
+glk_stream_open_resource_uni
</SECTION>
<SECTION>
<FILE>glk-sound-channels</FILE>
<TITLE>Creating and Destroying Sound Channels</TITLE>
glk_schannel_create
+glk_schannel_create_ext
glk_schannel_destroy
</SECTION>
<TITLE>Playing Sounds</TITLE>
glk_schannel_play
glk_schannel_play_ext
+glk_schannel_play_multi
glk_schannel_stop
+glk_schannel_pause
+glk_schannel_unpause
glk_schannel_set_volume
+glk_schannel_set_volume_ext
glk_sound_load_hint
</SECTION>
<FILE>glk-sound-testing</FILE>
<TITLE>Testing for Sound Capabilities</TITLE>
GLK_MODULE_SOUND
+GLK_MODULE_SOUND2
</SECTION>
<SECTION>
<SECTION>
<FILE>glk-clock-testing</FILE>
<TITLE>Testing for Clock Capabilities</TITLE>
-gestalt_DateTime
GLK_MODULE_DATETIME
</SECTION>
+<INCLUDE>libchimara/glk.h, libchimara/gi-dispa.h</INCLUDE>
+
<SECTION>
<FILE>dispatch-interrogating</FILE>
<TITLE>Interrogating the Interface</TITLE>
gidispatch_set_retained_registry
</SECTION>
+<INCLUDE>libchimara/glk.h, libchimara/gi-blorb.h</INCLUDE>
+
<SECTION>
<FILE>blorb-program</FILE>
<TITLE>What the Program Does</TITLE>
giblorb_method_DontLoad
giblorb_method_Memory
giblorb_method_FilePos
-giblorb_ID_Snd
giblorb_ID_Exec
+giblorb_ID_Snd
giblorb_ID_Pict
+giblorb_ID_Data
giblorb_ID_Copyright
giblorb_ID_AUTH
giblorb_ID_ANNO
+giblorb_ID_TEXT
+giblorb_ID_BINA
<SUBSECTION Private>
giblorb_make_id
</SECTION>
giblorb_err_NotFound
</SECTION>
+<INCLUDE>libchimara/glk.h, libchimara/glkstart.h</INCLUDE>
+
<SECTION>
<FILE>glkext-startup</FILE>
<TITLE>Startup Code</TITLE>
<SECTION>
<FILE>glkext-unix</FILE>
<TITLE>Unix Extensions</TITLE>
+glkunix_stream_open_pathname_gen
glkunix_stream_open_pathname
glkunix_set_base_file
</SECTION>
<SECTION>
<FILE>glkext-garglk</FILE>
<TITLE>Gargoyle Extensions</TITLE>
+<INCLUDE>libchimara/glk.h, libchimara/garglk.h</INCLUDE>
GARGLK
<SUBSECTION Functions>
garglk_fileref_get_name
garglk_set_program_name
garglk_set_program_info
garglk_set_story_name
-garglk_set_line_terminators
+garglk_set_story_title
garglk_unput_string
garglk_unput_string_uni
garglk_set_zcolors
keycode_Erase
keycode_MouseWheelUp
keycode_MouseWheelDown
-<SUBSECTION Private>
-zcolor_NUMCOLORS
</SECTION>