//////////////////////////////////////////////////////////////////////\r
\r
#include "engine.h"\r
-#include "settings.h"\r
+#include "Settings.h"\r
\r
//////////////////////////////////////////////////////////////////////\r
// Construction/Destruction\r
DestroyStandardSettings();\r
}\r
\r
-void CSettingsManager::RegisterVariable(std::string &name, CMMPointer<BaseDator> &var)\r
+void CSettingsManager::RegisterVariable(const std::string &name, const CMMPointer<BaseDator> &var)\r
{\r
settingMap[name]=var;\r
}\r