}
win->width = (glui32)(win->widget->allocation.width / win->unit_width);
win->height = (glui32)(win->widget->allocation.height / win->unit_height);
}
win->width = (glui32)(win->widget->allocation.width / win->unit_width);
win->height = (glui32)(win->widget->allocation.height / win->unit_height);