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Each time a sound is played, a new GioStreamSrc object is created. This fixes #37.
[projects/chimara/chimara.git]
/
player
/
config.py.in
diff --git
a/player/config.py.in
b/player/config.py.in
index 6e534ffdd1a46d3798adfe68ec09383eb1d76026..260ac8d212cf11ab1c68e8ca22bf958b05be7ca7 100644
(file)
--- a/
player/config.py.in
+++ b/
player/config.py.in
@@
-1,7
+1,8
@@
PACKAGE_VERSION = '''@PACKAGE_VERSION@'''
GETTEXT_PACKAGE = '''@GETTEXT_PACKAGE@'''
PACKAGE_VERSION = '''@PACKAGE_VERSION@'''
GETTEXT_PACKAGE = '''@GETTEXT_PACKAGE@'''
-PACKAGE_DATA_DIR = '''@prefix@/@DATADIRNAME@/@PACKAGE@'''
+datarootdir = '''@datarootdir@'''.replace('${prefix}', '''@prefix@''')
+PACKAGE_DATA_DIR = datarootdir + '''/@PACKAGE@'''
PACKAGE_SRC_DIR = '''@srcdir@'''
PACKAGE_SRC_DIR = '''@srcdir@'''
-PACKAGE_LOCALE_DIR =
'''@prefix@/@DATADIRNAME@/locale''
'
+PACKAGE_LOCALE_DIR =
datarootdir + '/locale
'
ENABLE_NLS = ('''@USE_NLS@''' == 'yes')
DEBUG = ('-DDEBUG' in '''@CPPFLAGS@''')
ENABLE_NLS = ('''@USE_NLS@''' == 'yes')
DEBUG = ('-DDEBUG' in '''@CPPFLAGS@''')