+ <signal name="activate" handler="on_save_activate"/>
+ </object>
+ <object class="GtkAction" id="quit_chimara">
+ <property name="label">_Quit Chimara</property>
+ <property name="tooltip">Leave the program</property>
+ <property name="stock_id">gtk-quit</property>
+ <signal name="activate" handler="on_quit_chimara_activate"/>
+ </object>
+ <object class="GtkAction" id="command">
+ <property name="label">_Command</property>
+ </object>
+ <object class="GtkAction" id="edit">
+ <property name="label">_Edit</property>
+ </object>
+ <object class="GtkAction" id="stop">
+ <property name="label">_Stop Game</property>
+ <property name="short_label">_Stop</property>
+ <property name="tooltip">Immediately stop the running game</property>
+ <property name="stock_id">gtk-stop</property>
+ <signal name="activate" handler="on_stop_activate"/>
+ </object>
+ <object class="GtkRecentAction" id="recent">
+ <property name="label">Open _Recent</property>
+ <property name="limit">10</property>
+ <property name="sort_type">mru</property>
+ <signal name="item_activated" handler="on_recent_item_activated"/>
+ </object>
+ <object class="GtkAction" id="undo">
+ <property name="label">_Undo</property>
+ <property name="tooltip">Attempt to undo the last move (the game may not allow this)</property>
+ <property name="stock_id">gtk-undo</property>
+ <signal name="activate" handler="on_undo_activate"/>
+ </object>
+ <object class="GtkAction" id="restart">
+ <property name="label">Res_tart</property>
+ <property name="tooltip">Tell the game to restart</property>
+ <property name="stock_id">gtk-media-rewind</property>
+ <signal name="activate" handler="on_restart_activate"/>