- win->keypress_handler = g_signal_connect( G_OBJECT(textview), "key-press-event", G_CALLBACK(on_window_key_press_event), win );
- g_signal_handler_block( G_OBJECT(textview), win->keypress_handler );
-
+ win->char_input_keypress_handler = g_signal_connect( G_OBJECT(textview), "key-press-event", G_CALLBACK(on_char_input_key_press_event), win );
+ g_signal_handler_block( G_OBJECT(textview), win->char_input_keypress_handler );
+ win->line_input_keypress_handler = g_signal_connect( G_OBJECT(textview), "key-press-event", G_CALLBACK(on_line_input_key_press_event), win );
+