+
+#ifdef GLK_MODULE_SOUND2
+ case 0x00F4: /* schannel_create_ext */
+ arglist[3].opaqueref = glk_schannel_create_ext(arglist[0].uint, arglist[1].uint);
+ break;
+ case 0x00F7: /* schannel_play_multi */
+ if (arglist[0].ptrflag && arglist[3].ptrflag)
+ arglist[8].uint = glk_schannel_play_multi(arglist[1].array, arglist[2].uint, arglist[4].array, arglist[5].uint, arglist[6].uint);
+ else if (arglist[0].ptrflag)
+ arglist[6].uint = glk_schannel_play_multi(arglist[1].array, arglist[2].uint, NULL, 0, arglist[4].uint);
+ else if (arglist[1].ptrflag)
+ arglist[6].uint = glk_schannel_play_multi(NULL, 0, arglist[2].array, arglist[3].uint, arglist[4].uint);
+ else
+ arglist[4].uint = glk_schannel_play_multi(NULL, 0, NULL, 0, arglist[2].uint);
+ break;
+ case 0x00FD: /* schannel_set_volume_ext */
+ glk_schannel_set_volume_ext(arglist[0].opaqueref, arglist[1].uint, arglist[2].uint, arglist[3].uint);
+ break;
+ case 0x00FE: /* schannel_pause */
+ glk_schannel_pause(arglist[0].opaqueref);
+ break;
+ case 0x00FF: /* schannel_unpause */
+ glk_schannel_unpause(arglist[0].opaqueref);
+ break;
+#endif /* GLK_MODULE_SOUND2 */