/* If there is a plugin in the source tree, use that */
pluginpath = g_build_filename(PLUGINSOURCEDIR, plugin_names[interpreter], LT_OBJDIR, pluginfile, NULL);
if( !g_file_test(pluginpath, G_FILE_TEST_EXISTS) )
{
g_free(pluginpath);
/* If there is a plugin in the source tree, use that */
pluginpath = g_build_filename(PLUGINSOURCEDIR, plugin_names[interpreter], LT_OBJDIR, pluginfile, NULL);
if( !g_file_test(pluginpath, G_FILE_TEST_EXISTS) )
{
g_free(pluginpath);