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Fixed problem of player looking for CSS file in a hard-coded location.
[projects/chimara/chimara.git]
/
libchimara
/
chimara-glk-private.h
diff --git
a/libchimara/chimara-glk-private.h
b/libchimara/chimara-glk-private.h
index 77eb4f5d16c6b235487cbda053d3ce677b57f442..7b00d0a5b76ace09316839b06d7e2477ac64edd5 100644
(file)
--- a/
libchimara/chimara-glk-private.h
+++ b/
libchimara/chimara-glk-private.h
@@
-23,10
+23,6
@@
struct _ChimaraGlkPrivate {
gboolean interactive;
/* Whether file operations are allowed */
gboolean protect;
gboolean interactive;
/* Whether file operations are allowed */
gboolean protect;
- /* Font description of proportional font */
- PangoFontDescription *default_font_desc;
- /* Font description of monospace font */
- PangoFontDescription *monospace_font_desc;
/* Spacing between Glk windows */
guint spacing;
/* The CSS file to read style defaults from */
/* Spacing between Glk windows */
guint spacing;
/* The CSS file to read style defaults from */
@@
-35,7
+31,6
@@
struct _ChimaraGlkPrivate {
struct StyleSet *default_styles;
struct StyleSet *current_styles;
PangoAttrList *pager_attr_list;
struct StyleSet *default_styles;
struct StyleSet *current_styles;
PangoAttrList *pager_attr_list;
- gboolean style_initialized; /* Have styles been initialized */
/* Final message displayed when game exits */
gchar *final_message;
/* Image cache */
/* Final message displayed when game exits */
gchar *final_message;
/* Image cache */