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Added the dispatch layer headers. In order to get this to compile, I had to add stubs...
[rodin/chimara.git]
/
libchimara
/
Makefile.am
diff --git
a/libchimara/Makefile.am
b/libchimara/Makefile.am
index bbaf6a78cb9ca09610c6ba546a667692d4b9fa3d..913bb204321541a4280699eea25f5bdf370122d7 100644
(file)
--- a/
libchimara/Makefile.am
+++ b/
libchimara/Makefile.am
@@
-14,14
+14,18
@@
libchimara_la_SOURCES = \
garglk.c garglk.h \
gestalt.c \
gi_blorb.c gi_blorb.h \
garglk.c garglk.h \
gestalt.c \
gi_blorb.c gi_blorb.h \
+ gi_dispa.c gi_dispa.h \
glk.c glk.h \
glkstart.h \
glkunix.c glkunix.h \
glk.c glk.h \
glkstart.h \
glkunix.c glkunix.h \
+ hyperlink.c \
+ image.c \
init.c init.h \
input.c input.h \
magic.c magic.h \
mouse.c \
resource.c resource.h \
init.c init.h \
input.c input.h \
magic.c magic.h \
mouse.c \
resource.c resource.h \
+ schannel.c \
stream.c stream.h \
strio.c \
style.c style.h \
stream.c stream.h \
strio.c \
style.c style.h \