recipients = ['lextalionis@evolution-events.nl']
recipients.extend(instance.related_players.keys())
if (not settings.DEBUG):
- # TODO: Perhaps only notify when the status is / becomes Done?
+ recipients = ['lextalionis@evolution-events.nl']
+ if instance.status == 'D':
+ recipients.append(instance.character.player)
notify(recipients, 'influences/email/influence_changed.html', {'influence' : instance, 'created' : created})
signals.post_save.connect(influence_saved, sender=Influence)