% should be used if it is desired that the figures are to be displayed in
% draft mode.
%
+
\documentclass[conference,pdf,a4paper,10pt,final,twoside,twocolumn]{IEEEtran}
% Add the compsoc option for Computer Society conferences.
%
-
-
-
% *** CITATION PACKAGES ***
%
\usepackage{cite}
% *** GRAPHICS RELATED PACKAGES ***
%
\ifCLASSINFOpdf
- % \usepackage[pdftex]{graphicx}
+ \usepackage[pdftex]{graphicx}
% declare the path(s) where your graphic files are
% \graphicspath{{../pdf/}{../jpeg/}}
% and their extensions so you won't have to specify these with
% Macro for certain acronyms in small caps. Doesn't work with the
% default font, though (it contains no smallcaps it seems).
-\def\VHDL{{\small{VHDL}}}
-\def\GHC{{\small{GHC}}}
-\def\CLaSH{\textsc{C$\lambda$aSH}}
+\def\acro#1{{\small{#1}}}
+\def\acrotiny#1{{\scriptsize{#1}}}
+\def\VHDL{\acro{VHDL}}
+\def\GHC{\acro{GHC}}
+\def\CLaSH{{\small{C}}$\lambda$a{\small{SH}}}
+\def\CLaSHtiny{{\scriptsize{C}}$\lambda$a{\scriptsize{SH}}}
% Macro for pretty printing haskell snippets. Just monospaced for now, perhaps
% we'll get something more complex later on.
\newenvironment{xlist}[1][\rule{0em}{0em}]{%
\begin{list}{}{%
\settowidth{\labelwidth}{#1:}
- \setlength{\labelsep}{0.5cm}
+ \setlength{\labelsep}{0.5em}
\setlength{\leftmargin}{\labelwidth}
\addtolength{\leftmargin}{\labelsep}
+ \addtolength{\leftmargin}{\parindent}
\setlength{\rightmargin}{0pt}
- \setlength{\parsep}{0.5ex plus 0.2ex minus 0.1ex}
+ \setlength{\listparindent}{\parindent}
\setlength{\itemsep}{0 ex plus 0.2ex}
\renewcommand{\makelabel}[1]{##1:\hfil}
}
}
{\end{list}}
+\usepackage{paralist}
+\usepackage{xcolor}
+\def\comment#1{{\color[rgb]{1.0,0.0,0.0}{#1}}}
+
+\usepackage{cleveref}
+\crefname{figure}{figure}{figures}
+\newcommand{\fref}[1]{\cref{#1}}
+\newcommand{\Fref}[1]{\Cref{#1}}
+
+\usepackage{epstopdf}
+
+\epstopdfDeclareGraphicsRule{.svg}{pdf}{.pdf}{rsvg-convert --format=pdf < #1 > \noexpand\OutputFile}
+
%include polycode.fmt
+%include clash.fmt
\begin{document}
%
% paper title
% can use linebreaks \\ within to get better formatting as desired
-\title{\CLaSH: Structural Descriptions \\ of Synchronous Hardware using Haskell}
+\title{C$\lambda$aSH: Structural Descriptions \\ of Synchronous Hardware using Haskell}
% author names and affiliations
% use a multiple column layout for up to three different
% affiliations
-\author{\IEEEauthorblockN{Christiaan P.R. Baaij, Matthijs Kooijman, Jan Kuper, Marco E.T. Gerards, Bert Molenkamp, Sabih H. Gerez}
-\IEEEauthorblockA{University of Twente, Department of EEMCS\\
+\author{\IEEEauthorblockN{Christiaan P.R. Baaij, Matthijs Kooijman, Jan Kuper, Marco E.T. Gerards}%, Bert Molenkamp, Sabih H. Gerez}
+\IEEEauthorblockA{%Computer Architecture for Embedded Systems (CAES)\\
+Department of EEMCS, University of Twente\\
P.O. Box 217, 7500 AE, Enschede, The Netherlands\\
-c.p.r.baaij@utwente.nl, matthijs@stdin.nl}}
+c.p.r.baaij@@utwente.nl, matthijs@@stdin.nl, j.kuper@@utwente.nl}}
% \and
% \IEEEauthorblockN{Homer Simpson}
% \IEEEauthorblockA{Twentieth Century Fox\\
\begin{abstract}
%\boldmath
-The abstract goes here.
+\CLaSH\ is a functional hardware description language that borrows both its
+syntax and semantics from the functional programming language Haskell. Circuit
+descriptions can be translated to synthesizable VHDL using the prototype
+\CLaSH\ compiler. As the circuit descriptions are made in plain Haskell,
+simulations can also be compiled by a Haskell compiler.
+
+The use of polymorphism and higher-order functions allow a circuit designer to
+describe more abstract and general specifications than are possible in the
+traditional hardware description languages.
\end{abstract}
% IEEEtran.cls defaults to using nonbold math in the Abstract.
% This preserves the distinction between vectors and scalars. However,
\section{Introduction}
-Hardware description languages has allowed the productivity of hardware
+Hardware description languages have allowed the productivity of hardware
engineers to keep pace with the development of chip technology. Standard
-Hardware description languages, like \VHDL\ and Verilog, allowed an engineer
-to describe circuits using a programming language. These standard languages
-are very good at describing detailed hardware properties such as timing
-behavior, but are generally cumbersome in expressing higher-level
-abstractions. These languages also tend to have a complex syntax and a lack of
-formal semantics. To overcome these complexities, and raise the abstraction
-level, a great number of approaches based on functional languages has been
-proposed \cite{T-Ruby,Hydra,HML2,Hawk1,Lava,ForSyDe1,Wired,reFLect}. The idea
-of using functional languages started in the early 1980s \cite{Cardelli1981,
-muFP,DAISY,FHDL}, a time which also saw the birth of the currently popular
-hardware description languages such as \VHDL.
-
-What gives functional languages as hardware description languages their merits
-is the fact that basic combinatorial circuits are equivalent to mathematical
-function, and that functional languages lend themselves very well to describe
-and compose these mathematical functions.
+Hardware description languages, like \VHDL~\cite{VHDL2008} and
+Verilog~\cite{Verilog}, allowed an engineer to describe circuits using a
+programming language. These standard languages are very good at describing
+detailed hardware properties such as timing behavior, but are generally
+cumbersome in expressing higher-level abstractions. In an attempt to raise the
+abstraction level of the descriptions, a great number of approaches based on
+functional languages has been proposed \cite{T-Ruby,Hydra,HML2,Hawk1,Lava,
+ForSyDe1,Wired,reFLect}. The idea of using functional languages for hardware
+descriptions started in the early 1980s \cite{Cardelli1981, muFP,DAISY,FHDL},
+a time which also saw the birth of the currently popular hardware description
+languages such as \VHDL. Functional languages are especially suited to
+describe hardware because combinational circuits can be directly modeled
+as mathematical functions and that functional languages are very good at
+describing and composing mathematical functions.
+
+In an attempt to decrease the amount of work involved in creating all the
+required tooling, such as parsers and type-checkers, many functional
+hardware description languages \cite{Hydra,Hawk1,Lava,ForSyDe1,Wired}
+are embedded as a domain specific language inside the functional
+language Haskell \cite{Haskell}. This means that a developer is given a
+library of Haskell functions and types that together form the language
+primitives of the domain specific language. The primitive functions used
+to describe a circuit do not actually process any signals, but instead
+compose a large domain-specific datatype (which is usually hidden from
+the designer). This datatype is then further processed by an embedded
+circuit compiler. This circuit compiler actually runs in the same
+environment as the description; as a result compile-time and run-time
+become hard to define, as the embedded circuit compiler is usually
+compiled by the same Haskell compiler as the circuit description itself.
+
+The approach taken in this research is not to make another domain specific
+language embedded in Haskell, but to use (a subset of) the Haskell language
+itself for the purpose of describing hardware. By taking this approach, we can
+capture certain language constructs, such as Haskell's choice elements
+(if-expressions, case-expressions, pattern matching, etc.), which are not
+available in the functional hardware description languages that are embedded
+in Haskell as a domain specific language. As far as the authors know, such
+extensive support for choice-elements is new in the domain of functional
+hardware description languages. As the hardware descriptions are plain Haskell
+functions, these descriptions can be compiled to an executable binary
+for simulation using an optimizing Haskell compiler such as the Glasgow
+Haskell Compiler (\GHC)~\cite{ghc}.
+
+Where descriptions in a conventional hardware description language have an
+explicit clock for the purpose state and synchronicity, the clock is implied
+in this research. A developer describes the behavior of the hardware between
+clock cycles. Many functional hardware description model signals as a stream
+of all values over time; state is then modeled as a delay on this stream of
+values. The approach taken in this research is to make the current state of a
+circuit part of the input of the function and the updated state part of the
+output. The current abstraction of state and time limits the descriptions to
+synchronous hardware, there however is room within the language to eventually
+add a different abstraction mechanism that will allow for the modeling of
+asynchronous systems.
+
+Like the standard hardware description languages, descriptions made in a
+functional hardware description language must eventually be converted into a
+netlist. This research also features a prototype translator, which has the
+same name as the language: \CLaSH\footnote{\CLaSHtiny: \acrotiny{CAES}
+Language for Synchronous Hardware} (pronounced: clash). This compiler converts
+the Haskell code to equivalently behaving synthesizable \VHDL\ code, ready to
+be converted to an actual netlist format by an (optimizing) \VHDL\ synthesis
+tool.
+
+Besides trivial circuits such as variants of both the FIR filter and the
+simple CPU shown in \Cref{sec:usecases}, the \CLaSH\ compiler has also been
+shown to work for non-trivial descriptions. \CLaSH\ has been able to
+successfully translate the functional description of a streaming reduction
+circuit~\cite{reductioncircuit} for floating point numbers.
+
\section{Hardware description in Haskell}
\subsection{Function application}
The basic syntactic elements of a functional program are functions
- and function application. These have a single obvious \VHDL\
- translation: each top level function becomes a hardware component,
- where each argument is an input port and the result value is the
- (single) output port. This output port can have a complex type (such
- as a tuple), so having just a single output port does not create a
- limitation.
-
- Each function application in turn becomes component instantiation.
- Here, the result of each argument expression is assigned to a
- signal, which is mapped to the corresponding input port. The output
- port of the function is also mapped to a signal, which is used as
- the result of the application itself.
+ and function application. These have a single obvious translation to a
+ netlist format:
+ \begin{inparaenum}
+ \item every function is translated to a component,
+ \item every function argument is translated to an input port,
+ \item the result value of a function is translated to an output port,
+ and
+ \item function applications are translated to component instantiations.
+ \end{inparaenum}
+ The output port can have a structured type (such as a tuple), so having
+ just a single output port does not pose any limitation. The actual
+ arguments of a function application are assigned to signals, which are
+ then mapped to the corresponding input ports of the component. The output
+ port of the function is also mapped to a signal, which is used as the
+ result of the application itself.
Since every top level function generates its own component, the
- hierarchy of of function calls is reflected in the final \VHDL\
- output as well, creating a hierarchical \VHDL\ description of the
- hardware. This separation in different components makes the
- resulting \VHDL\ output easier to read and debug.
-
- Example that defines the \texttt{mac} function by applying the
- \texttt{add} and \texttt{mul} functions to calculate $a * b + c$:
-
-\begin{verbatim}
-mac a b c = add (mul a b) c
-\end{verbatim}
-
- TODO: Pretty picture
-
- \subsection{Choices }
- Although describing components and connections allows describing a
- lot of hardware designs already, there is an obvious thing missing:
- choice. We need some way to be able to choose between values based
- on another value. In Haskell, choice is achieved by \hs{case}
- expressions, \hs{if} expressions, pattern matching and guards.
-
- The easiest of these are of course case expressions (and \hs{if}
- expressions, which can be very directly translated to \hs{case}
- expressions). A \hs{case} expression can in turn simply be
- translated to a conditional assignment in \VHDL, where the
- conditions use equality comparisons against the constructors in the
- \hs{case} expressions.
-
- A slightly more complex (but very powerful) form of choice is
- pattern matching. A function can be defined in multiple clauses,
- where each clause specifies a pattern. When the arguments match the
- pattern, the corresponding clause will be used.
-
- A pattern match (with optional guards) can also be implemented using
- conditional assignments in \VHDL, where the condition is the logical
- and of comparison results of each part of the pattern as well as the
- guard.
-
- Contrived example that sums two values when they are equal or
- non-equal (depending on the predicate given) and returns 0
- otherwise. This shows three implementations, one using and if
- expression, one using only case expressions and one using pattern
- matching and guards.
-
-\begin{verbatim}
-sumif cmp a b = if cmp == Eq && a == b
- || cmp == Neq && a != b
- then a + b
- else 0
-\end{verbatim}
-
-\begin{verbatim}
-sumif cmp a b = case cmp of
- Eq -> case a == b of
- True -> a + b
- False -> 0
- Neq -> case a != b of
- True -> a + b
- False -> 0
-\end{verbatim}
-
-\begin{verbatim}
-sumif Eq a b | a == b = a + b
-sumif Neq a b | a != b = a + b
-sumif _ _ _ = 0
-\end{verbatim}
-
- TODO: Pretty picture
+ hierarchy of function calls is reflected in the final netlist,% aswell,
+ creating a hierarchical description of the hardware. The separation in
+ different components makes it easier for a developer to understand and
+ possibly hand-optimize the resulting \VHDL\ output of the \CLaSH\
+ compiler.
+
+ As an example we can see the netlist of the |mac| function in
+ \Cref{img:mac-comb}; the |mac| function applies both the |mul| and |add|
+ function to calculate $a * b + c$:
+
+ \begin{code}
+ mac a b c = add (mul a b) c
+ \end{code}
+
+ \begin{figure}
+ \centerline{\includegraphics{mac.svg}}
+ \caption{Combinatorial Multiply-Accumulate}
+ \label{img:mac-comb}
+ \end{figure}
+
+ The result of using a structural input type can be seen in
+ \cref{img:mac-comb-nocurry} where the |mac| function now uses a single
+ input tuple for the |a|, |b|, and |c| arguments:
+
+ \begin{code}
+ mac (a, b, c) = add (mul a b) c
+ \end{code}
+
+ \begin{figure}
+ \centerline{\includegraphics{mac-nocurry.svg}}
+ \caption{Combinatorial Multiply-Accumulate (complex input)}
+ \label{img:mac-comb-nocurry}
+ \end{figure}
+
+ \subsection{Choice}
+ In Haskell, choice can be achieved by a large set of syntactic elements,
+ consisting of: \hs{case} expressions, \hs{if-then-else} expressions,
+ pattern matching, and guards. The most general of these are the \hs{case}
+ expressions (\hs{if} expressions can be very directly translated to
+ \hs{case} expressions). A \hs{case} expression is translated to a
+ multiplexer, where the control value is fed into a number of
+ comparators and their output is used to compose the selection port
+ of the multiplexer. The result of each alternative is linked to the
+ corresponding input port on the multiplexer.
+ % A \hs{case} expression can in turn simply be translated to a conditional
+ % assignment in \VHDL, where the conditions use equality comparisons
+ % against the constructors in the \hs{case} expressions.
+ We can see two versions of a contrived example below, the first
+ using a \hs{case} expression and the other using an \hs{if-then-else}
+ expression. Both examples sums two values when they are
+ equal or non-equal (depending on the given predicate, the \hs{pred}
+ variable) and returns 0 otherwise. The \hs{pred} variable has the
+ following, user-defined, enumeration datatype:
+
+ \begin{code}
+ data Pred = Equal | NotEqual
+ \end{code}
+
+ The naive netlist corresponding to both versions of the example is
+ depicted in \Cref{img:choice}.
+
+ \begin{code}
+ sumif pred a b = case pred of
+ Equal -> case a == b of
+ True -> a + b
+ False -> 0
+ NotEqual -> case a != b of
+ True -> a + b
+ False -> 0
+ \end{code}
+
+ \begin{code}
+ sumif pred a b =
+ if pred == Equal then
+ if a == b then a + b else 0
+ else
+ if a != b then a + b else 0
+ \end{code}
+
+ \begin{figure}
+ \centerline{\includegraphics{choice-case.svg}}
+ \caption{Choice - sumif}
+ \label{img:choice}
+ \end{figure}
+
+ A user-friendly and also very powerful form of choice is pattern
+ matching. A function can be defined in multiple clauses, where each clause
+ corresponds to a pattern. When an argument matches a pattern, the
+ corresponding clause will be used. Expressions can also contain guards,
+ where the expression is only executed if the guard evaluates to true, and
+ continues with the next clause if the guard evaluates to false. Like
+ \hs{if-then-else} expressions, pattern matching and guards have a
+ (straightforward) translation to \hs{case} expressions and can as such be
+ mapped to multiplexers. A third version of the earlier example, using both
+ pattern matching and guards, can be seen below. The guard is the
+ expression that follows the vertical bar (\hs{|}) and precedes the
+ assignment operator (\hs{=}). The \hs{otherwise} guards always evaluate to
+ \hs{true}.
+
+ The version using pattern matching and guards corresponds to the same
+ naive netlist representation (\Cref{img:choice}) as the earlier two
+ versions of the example.
+
+ \begin{code}
+ sumif Equal a b | a == b = a + b
+ | otherwise = 0
+ sumif NotEqual a b | a != b = a + b
+ | otherwise = 0
+ \end{code}
+
+ % \begin{figure}
+ % \centerline{\includegraphics{choice-ifthenelse}}
+ % \caption{Choice - \emph{if-then-else}}
+ % \label{img:choice}
+ % \end{figure}
\subsection{Types}
- Translation of two most basic functional concepts has been
- discussed: function application and choice. Before looking further
- into less obvious concepts like higher-order expressions and
- polymorphism, the possible types that can be used in hardware
- descriptions will be discussed.
-
- Some way is needed to translate every value used to its hardware
- equivalents. In particular, this means a hardware equivalent for
- every \emph{type} used in a hardware description is needed.
-
- The following types are \emph{built-in}, meaning that their hardware
- translation is fixed into the \CLaSH compiler. A designer can also
- define his own types, which will be translated into hardware types
- using translation rules that are discussed later on.
-
- \subsection{Built-in types}
+ Haskell is a statically-typed language, meaning that the type of a
+ variable or function is determined at compile-time. Not all of Haskell's
+ typing constructs have a clear translation to hardware, this section will
+ therefore only deal with the types that do have a clear correspondence
+ to hardware. The translatable types are divided into two categories:
+ \emph{built-in} types and \emph{user-defined} types. Built-in types are
+ those types for which a fixed translation is defined within the \CLaSH\
+ compiler. The \CLaSH\ compiler has generic translation rules to
+ translated the user-defined types described below.
+
+ The \CLaSH compiler is able to infer unspecified types,
+ meaning that a developer does not have to annotate every function with a
+ type signature (though it is good practice to do so anyway).
+
+ % Translation of two most basic functional concepts has been
+ % discussed: function application and choice. Before looking further
+ % into less obvious concepts like higher-order expressions and
+ % polymorphism, the possible types that can be used in hardware
+ % descriptions will be discussed.
+ %
+ % Some way is needed to translate every value used to its hardware
+ % equivalents. In particular, this means a hardware equivalent for
+ % every \emph{type} used in a hardware description is needed.
+ %
+ % The following types are \emph{built-in}, meaning that their hardware
+ % translation is fixed into the \CLaSH\ compiler. A designer can also
+ % define his own types, which will be translated into hardware types
+ % using translation rules that are discussed later on.
+
+ \subsubsection{Built-in types}
+ The following types have fixed translations defined within the \CLaSH\
+ compiler:
\begin{xlist}
- \item[\hs{Bit}]
- This is the most basic type available. It can have two values:
- \hs{Low} and \hs{High}. It is mapped directly onto the
- \texttt{std\_logic} \VHDL\ type.
- \item[\hs{Bool}]
- This is a basic logic type. It can have two values: \hs{True}
- and \hs{False}. It is translated to \texttt{std\_logic} exactly
- like the \hs{Bit} type (where a value of \hs{True} corresponds
- to a value of \hs{High}). Supporting the Bool type is
- particularly useful to support \hs{if ... then ... else ...}
- expressions, which always have a \hs{Bool} value for the
- condition.
- \item[\hs{SizedWord}, \hs{SizedInt}]
- These are types to represent integers. A \hs{SizedWord} is unsigned,
- while a \hs{SizedInt} is signed. These types are parametrized by a
- length type, so you can define an unsigned word of 32 bits wide as
- follows:
-
-\begin{verbatim}
-type Word32 = SizedWord D32
-\end{verbatim}
-
- Here, a type synonym \hs{Word32} is defined that is equal to the
- \hs{SizedWord} type constructor applied to the type \hs{D32}. \hs{D32}
- is the \emph{type level representation} of the decimal number 32,
- making the \hs{Word32} type a 32-bit unsigned word.
-
- These types are translated to the \VHDL\ \texttt{unsigned} and
- \texttt{signed} respectively.
- \item[\hs{Vector}]
- This is a vector type, that can contain elements of any other type and
- has a fixed length.
-
- The \hs{Vector} type constructor takes two type arguments: the length
- of the vector and the type of the elements contained in it. The state
- type of an 8 element register bank would then for example be:
-
-\begin{verbatim}
-type RegisterState = Vector D8 Word32
-\end{verbatim}
-
- Here, a type synonym \hs{RegisterState} is defined that is equal to
- the \hs{Vector} type constructor applied to the types \hs{D8} (The type
- level representation of the decimal number 8) and \hs{Word32} (The 32
- bit word type as defined above). In other words, the
- \hs{RegisterState} type is a vector of 8 32-bit words.
-
- A fixed size vector is translated to a \VHDL\ array type.
- \item[\hs{RangedWord}]
- This is another type to describe integers, but unlike the previous
+ \item[\bf{Bit}]
+ the most basic type available. It can have two values:
+ \hs{Low} or \hs{High}.
+ % It is mapped directly onto the \texttt{std\_logic} \VHDL\ type.
+ \item[\bf{Bool}]
+ this is a basic logic type. It can have two values: \hs{True}
+ or \hs{False}.
+ % It is translated to \texttt{std\_logic} exactly like the \hs{Bit}
+ % type (where a value of \hs{True} corresponds to a value of
+ % \hs{High}).
+ Supporting the Bool type is required in order to support the
+ \hs{if-then-else} expression, which requires a \hs{Bool} value for
+ the condition.
+ \item[\bf{SizedWord}, \bf{SizedInt}]
+ these are types to represent integers. A \hs{SizedWord} is unsigned,
+ while a \hs{SizedInt} is signed. Both are parametrizable in their
+ size.
+ % , so you can define an unsigned word of 32 bits wide as follows:
+
+ % \begin{code}
+ % type Word32 = SizedWord D32
+ % \end{code}
+
+ % Here, a type synonym \hs{Word32} is defined that is equal to the
+ % \hs{SizedWord} type constructor applied to the type \hs{D32}.
+ % \hs{D32} is the \emph{type level representation} of the decimal
+ % number 32, making the \hs{Word32} type a 32-bit unsigned word. These
+ % types are translated to the \VHDL\ \texttt{unsigned} and
+ % \texttt{signed} respectively.
+ \item[\bf{Vector}]
+ this is a vector type that can contain elements of any other type and
+ has a fixed length. The \hs{Vector} type constructor takes two type
+ arguments: the length of the vector and the type of the elements
+ contained in it. The short-hand notation used for the vector type in
+ the rest of paper is: \hs{[a|n]}. Where the \hs{a} is the element
+ type, and \hs{n} is the length of the vector. Note that this is
+ a notation used in this paper only, vectors are slightly more
+ elaborate in real \CLaSH programs.
+ % The state type of an 8 element register bank would then for example
+ % be:
+
+ % \begin{code}
+ % type RegisterState = Vector D8 Word32
+ % \end{code}
+
+ % Here, a type synonym \hs{RegisterState} is defined that is equal to
+ % the \hs{Vector} type constructor applied to the types \hs{D8} (The
+ % type level representation of the decimal number 8) and \hs{Word32}
+ % (The 32 bit word type as defined above). In other words, the
+ % \hs{RegisterState} type is a vector of 8 32-bit words. A fixed size
+ % vector is translated to a \VHDL\ array type.
+ \item[\bf{Index}]
+ this is another type to describe integers, but unlike the previous
two it has no specific bit-width, but an upper bound. This means that
its range is not limited to powers of two, but can be any number.
- A \hs{RangedWord} only has an upper bound, its lower bound is
- implicitly zero.
-
- The main purpose of the \hs{RangedWord} type is to be used as an
- index to a \hs{Vector}.
-
- TODO: Perhaps remove this example?
-
- To define an index for the 8 element vector above, we would do:
-
-\begin{verbatim}
-type RegisterIndex = RangedWord D7
-\end{verbatim}
-
- Here, a type synonym \hs{RegisterIndex} is defined that is equal to
- the \hs{RangedWord} type constructor applied to the type \hs{D7}. In
- other words, this defines an unsigned word with values from
- 0 to 7 (inclusive). This word can be be used to index the
- 8 element vector \hs{RegisterState} above.
-
- This type is translated to the \texttt{unsigned} \VHDL type.
+ An \hs{Index} only has an upper bound, its lower bound is
+ implicitly zero. The main purpose of the \hs{Index} type is to be
+ used as an index to a \hs{Vector}.
+
+ % \comment{TODO: Perhaps remove this example?} To define an index for
+ % the 8 element vector above, we would do:
+
+ % \begin{code}
+ % type RegisterIndex = RangedWord D7
+ % \end{code}
+
+ % Here, a type synonym \hs{RegisterIndex} is defined that is equal to
+ % the \hs{RangedWord} type constructor applied to the type \hs{D7}. In
+ % other words, this defines an unsigned word with values from
+ % 0 to 7 (inclusive). This word can be be used to index the
+ % 8 element vector \hs{RegisterState} above. This type is translated
+ % to the \texttt{unsigned} \VHDL type.
\end{xlist}
- \subsection{User-defined types}
+ \subsubsection{User-defined types}
There are three ways to define new types in Haskell: algebraic
data-types with the \hs{data} keyword, type synonyms with the \hs{type}
- keyword and type renamings with the \hs{newtype} keyword. \GHC\
- offers a few more advanced ways to introduce types (type families,
- existential typing, {\small{GADT}}s, etc.) which are not standard
- Haskell. These are not currently supported.
+ keyword and datatype renaming constructs with the \hs{newtype} keyword.
+ \GHC\ offers a few more advanced ways to introduce types (type families,
+ existential typing, {\acro{GADT}}s, etc.) which are not standard Haskell.
+ As it is currently unclear how these advanced type constructs correspond
+ to hardware, they are for now unsupported by the \CLaSH\ compiler.
Only an algebraic datatype declaration actually introduces a
- completely new type, for which we provide the \VHDL\ translation
- below. Type synonyms and renamings only define new names for
- existing types (where synonyms are completely interchangeable and
- renamings need explicit conversion). Therefore, these do not need
- any particular \VHDL\ translation, a synonym or renamed type will
- just use the same representation as the original type. The
- distinction between a renaming and a synonym does no longer matter
- in hardware and can be disregarded in the generated \VHDL.
-
- For algebraic types, we can make the following distinction:
+ completely new type. Type synonyms and type renaming only define new
+ names for existing types, where synonyms are completely interchangeable
+ and type renaming requires explicit conversions. Therefore, these do not
+ need any particular translation, a synonym or renamed type will just use
+ the same representation as the original type. For algebraic types, we can
+ make the following distinctions:
\begin{xlist}
\item[\bf{Single constructor}]
Algebraic datatypes with a single constructor with one or more
fields, are essentially a way to pack a few values together in a
- record-like structure.
-
- An example of such a type is the following pair of integers:
-
-\begin{verbatim}
-data IntPair = IntPair Int Int
-\end{verbatim}
-
- Haskell's builtin tuple types are also defined as single
- constructor algebraic types and are translated according to this
- rule by the \CLaSH compiler.
-
- These types are translated to \VHDL\ record types, with one field for
- every field in the constructor.
+ record-like structure. Haskell's built-in tuple types are also defined
+ as single constructor algebraic types (but with a bit of
+ syntactic sugar). An example of a single constructor type is the
+ following pair of integers:
+ \begin{code}
+ data IntPair = IntPair Int Int
+ \end{code}
+ % These types are translated to \VHDL\ record types, with one field
+ % for every field in the constructor.
\item[\bf{No fields}]
Algebraic datatypes with multiple constructors, but without any
fields are essentially a way to get an enumeration-like type
- containing alternatives.
-
- Note that Haskell's \hs{Bool} type is also defined as an
- enumeration type, but we have a fixed translation for that.
-
- These types are translated to \VHDL\ enumerations, with one value for
- each constructor. This allows references to these constructors to be
- translated to the corresponding enumeration value.
+ containing alternatives. Note that Haskell's \hs{Bool} type is also
+ defined as an enumeration type, but that there is a fixed translation
+ for that type within the \CLaSH\ compiler. An example of such an
+ enumeration type is the type that represents the colors in a traffic
+ light:
+ \begin{code}
+ data TrafficLight = Red | Orange | Green
+ \end{code}
+ % These types are translated to \VHDL\ enumerations, with one
+ % value for each constructor. This allows references to these
+ % constructors to be translated to the corresponding enumeration
+ % value.
\item[\bf{Multiple constructors with fields}]
Algebraic datatypes with multiple constructors, where at least
- one of these constructors has one or more fields are not
- currently supported.
- \end{xlist}
-
-
-\section{\CLaSH\ prototype}
+ one of these constructors has one or more fields are currently not
+ supported.
+ \end{xlist}
-foo\par bar
+ \subsection{Polymorphism}
+ A powerful feature of most (functional) programming languages is
+ polymorphism, it allows a function to handle values of different data
+ types in a uniform way. Haskell supports \emph{parametric
+ polymorphism}~\cite{polymorphism}, meaning functions can be written
+ without mention of any specific type and can be used transparently with
+ any number of new types.
+
+ As an example of a parametric polymorphic function, consider the type of
+ the following \hs{append} function, which appends an element to a
+ vector:\footnote{The \hs{::} operator is used to annotate a function
+ with its type.}
+
+ \begin{code}
+ append :: [a|n] -> a -> [a|n + 1]
+ \end{code}
+
+ This type is parameterized by \hs{a}, which can contain any type at
+ all. This means that \hs{append} can append an element to a vector,
+ regardless of the type of the elements in the list (as long as the type of
+ the value to be added is of the same type as the values in the vector).
+ This kind of polymorphism is extremely useful in hardware designs to make
+ operations work on a vector without knowing exactly what elements are
+ inside, routing signals without knowing exactly what kinds of signals
+ these are, or working with a vector without knowing exactly how long it
+ is. Polymorphism also plays an important role in most higher order
+ functions, as we will see in the next section.
+
+ Another type of polymorphism is \emph{ad-hoc
+ polymorphism}~\cite{polymorphism}, which refers to polymorphic
+ functions which can be applied to arguments of different types, but which
+ behave differently depending on the type of the argument to which they are
+ applied. In Haskell, ad-hoc polymorphism is achieved through the use of
+ type classes, where a class definition provides the general interface of a
+ function, and class instances define the functionality for the specific
+ types. An example of such a type class is the \hs{Num} class, which
+ contains all of Haskell's numerical operations. A designer can make use
+ of this ad-hoc polymorphism by adding a constraint to a parametrically
+ polymorphic type variable. Such a constraint indicates that the type
+ variable can only be instantiated to a type whose members supports the
+ overloaded functions associated with the type class.
+
+ As an example we will take a look at type signature of the function
+ \hs{sum}, which sums the values in a vector:
+ \begin{code}
+ sum :: Num a => [a|n] -> a
+ \end{code}
+
+ This type is again parameterized by \hs{a}, but it can only contain
+ types that are \emph{instances} of the \emph{type class} \hs{Num}, so that
+ we know that the addition (+) operator is defined for that type.
+ \CLaSH's built-in numerical types are also instances of the \hs{Num}
+ class, so we can use the addition operator (and thus the \hs{sum}
+ function) with \hs{SizedWords} as well as with \hs{SizedInts}.
+
+ In \CLaSH, parametric polymorphism is completely supported. Any function
+ defined can have any number of unconstrained type parameters. The \CLaSH\
+ compiler will infer the type of every such argument depending on how the
+ function is applied. There is however one constraint: the top level
+ function that is being translated can not have any polymorphic arguments.
+ The arguments can not be polymorphic as the function is never applied and
+ consequently there is no way to determine the actual types for the type
+ parameters.
+
+ \CLaSH\ does not support user-defined type classes, but does use some
+ of the standard Haskell type classes for its built-in function, such as:
+ \hs{Num} for numerical operations, \hs{Eq} for the equality operators, and
+ \hs{Ord} for the comparison/order operators.
+
+ \subsection{Higher-order functions \& values}
+ Another powerful abstraction mechanism in functional languages, is
+ the concept of \emph{higher-order functions}, or \emph{functions as
+ a first class value}. This allows a function to be treated as a
+ value and be passed around, even as the argument of another
+ function. The following example should clarify this concept:
+
+ \begin{code}
+ negateVector xs = map not xs
+ \end{code}
+
+ The code above defines the \hs{negateVector} function, which takes a
+ vector of booleans, \hs{xs}, and returns a vector where all the values are
+ negated. It achieves this by calling the \hs{map} function, and passing it
+ \emph{another function}, boolean negation, and the vector of booleans,
+ \hs{xs}. The \hs{map} function applies the negation function to all the
+ elements in the vector.
+
+ The \hs{map} function is called a higher-order function, since it takes
+ another function as an argument. Also note that \hs{map} is again a
+ parametric polymorphic function: it does not pose any constraints on the
+ type of the input vector, other than that its elements must have the same
+ type as the first argument of the function passed to \hs{map}. The element
+ type of the resulting vector is equal to the return type of the function
+ passed, which need not necessarily be the same as the element type of the
+ input vector. All of these characteristics can readily be inferred from
+ the type signature belonging to \hs{map}:
+
+ \begin{code}
+ map :: (a -> b) -> [a|n] -> [b|n]
+ \end{code}
+
+ So far, only functions have been used as higher-order values. In
+ Haskell, there are two more ways to obtain a function-typed value:
+ partial application and lambda abstraction. Partial application
+ means that a function that takes multiple arguments can be applied
+ to a single argument, and the result will again be a function (but
+ that takes one argument less). As an example, consider the following
+ expression, that adds one to every element of a vector:
+
+ \begin{code}
+ map (+ 1) xs
+ \end{code}
+
+ Here, the expression \hs{(+ 1)} is the partial application of the
+ plus operator to the value \hs{1}, which is again a function that
+ adds one to its (next) argument. A lambda expression allows one to
+ introduce an anonymous function in any expression. Consider the following
+ expression, which again adds one to every element of a vector:
+
+ \begin{code}
+ map (\x -> x + 1) xs
+ \end{code}
+
+ Finally, not only built-in functions can have higher order
+ arguments, but any function defined in \CLaSH can have function
+ arguments. This allows the hardware designer to use a powerful
+ abstraction mechanism in his designs and have an optimal amount of
+ code reuse. The only exception is again the top-level function: if a
+ function-typed argument is not applied with an actual function, no
+ hardware can be generated.
+
+ % \comment{TODO: Describe ALU example (no code)}
+
+ \subsection{State}
+ A very important concept in hardware is the concept of state. In a
+ stateful design, the outputs depend on the history of the inputs, or the
+ state. State is usually stored in registers, which retain their value
+ during a clock cycle. As we want to describe more than simple
+ combinational designs, \CLaSH\ needs an abstraction mechanism for state.
+
+ An important property in Haskell, and in most other functional languages,
+ is \emph{purity}. A function is said to be \emph{pure} if it satisfies two
+ conditions:
+ \begin{inparaenum}
+ \item given the same arguments twice, it should return the same value in
+ both cases, and
+ \item when the function is called, it should not have observable
+ side-effects.
+ \end{inparaenum}
+ % This purity property is important for functional languages, since it
+ % enables all kinds of mathematical reasoning that could not be guaranteed
+ % correct for impure functions.
+ Pure functions are as such a perfect match for combinational circuits,
+ where the output solely depends on the inputs. When a circuit has state
+ however, it can no longer be simply described by a pure function.
+ % Simply removing the purity property is not a valid option, as the
+ % language would then lose many of it mathematical properties.
+ In \CLaSH\ we deal with the concept of state in pure functions by making
+ current value of the state an additional argument of the function and the
+ updated state part of result. In this sense the descriptions made in
+ \CLaSH\ are the combinational parts of a mealy machine.
+
+ A simple example is adding an accumulator register to the earlier
+ multiply-accumulate circuit, of which the resulting netlist can be seen in
+ \Cref{img:mac-state}:
+
+ \begin{code}
+ macS (State c) a b = (State c', c')
+ where
+ c' = mac a b c
+ \end{code}
+
+ \begin{figure}
+ \centerline{\includegraphics{mac-state.svg}}
+ \caption{Stateful Multiply-Accumulate}
+ \label{img:mac-state}
+ \end{figure}
+
+ The \hs{State} keyword indicates which arguments are part of the current
+ state, and what part of the output is part of the updated state. This
+ aspect will also be reflected in the type signature of the function.
+ Abstracting the state of a circuit in this way makes it very explicit:
+ which variables are part of the state is completely determined by the
+ type signature. This approach to state is well suited to be used in
+ combination with the existing code and language features, such as all the
+ choice elements, as state values are just normal values. We can simulate
+ stateful descriptions using the recursive \hs{run} function:
+
+ \begin{code}
+ run f s (i : inps) = o : (run f s' inps)
+ where
+ (s', o) = f s i
+ \end{code}
+
+ The \hs{(:)} operator is the list concatenation operator, where the
+ left-hand side is the head of a list and the right-hand side is the
+ remainder of the list. The \hs{run} function applies the function the
+ developer wants to simulate, \hs{f}, to the current state, \hs{s}, and the
+ first input value, \hs{i}. The result is the first output value, \hs{o},
+ and the updated state \hs{s'}. The next iteration of the \hs{run} function
+ is then called with the updated state, \hs{s'}, and the rest of the
+ inputs, \hs{inps}. It is assumed that there is one input per clock cycle.
+ Also note how the order of the input, output, and state in the \hs{run}
+ function corresponds with the order of the input, output and state of the
+ \hs{macS} function described earlier.
+
+ As both the \hs{run} function, the hardware description, and the test
+ inputs are plain Haskell, the complete simulation can be compiled to an
+ executable binary by an optimizing Haskell compiler, or executed in an
+ Haskell interpreter. Both simulation paths are much faster than first
+ translating the description to \VHDL\ and then running a \VHDL\
+ simulation, where the executable binary has an additional simulation speed
+ bonus in case there is a large set of test inputs.
+
+\section{\CLaSH\ compiler}
+An important aspect in this research is the creation of the prototype
+compiler, which allows us to translate descriptions made in the \CLaSH\
+language as described in the previous section to synthesizable \VHDL, allowing
+a designer to actually run a \CLaSH\ design on an \acro{FPGA}.
+
+The Glasgow Haskell Compiler (\GHC) is an open-source Haskell compiler that
+also provides a high level API to most of its internals. The availability of
+this high-level API obviated the need to design many of the tedious parts of
+the prototype compiler, such as the parser, semantic checker, and especially
+the type-checker. The parser, semantic checker, and type-checker together form
+the front-end of the prototype compiler pipeline, as depicted in
+\Cref{img:compilerpipeline}.
+
+\begin{figure}
+\centerline{\includegraphics{compilerpipeline.svg}}
+\caption{\CLaSHtiny\ compiler pipeline}
+\label{img:compilerpipeline}
+\end{figure}
+
+The output of the \GHC\ front-end is the original Haskell description
+translated to \emph{Core}~\cite{Sulzmann2007}, which is smaller, typed,
+functional language that is relatively easier to process than the larger
+Haskell language. A description in \emph{Core} can still contain properties
+which have no direct translation to hardware, such as polymorphic types and
+function-valued arguments. Such a description needs to be transformed to a
+\emph{normal form}, which only contains properties that have a direct
+translation. The second stage of the compiler, the \emph{normalization} phase
+exhaustively applies a set of \emph{meaning-preserving} transformations on the
+\emph{Core} description until this description is in a \emph{normal form}.
+This set of transformations includes transformations typically found in
+reduction systems for lambda calculus~\cite{lambdacalculus}, such a
+$\beta$-reduction and $\eta$-expansion, but also includes self-defined
+transformations that are responsible for the reduction of higher-order
+functions to `regular' first-order functions.
+
+The final step in the compiler pipeline is the translation to a \VHDL\
+\emph{netlist}, which is a straightforward process due to resemblance of a
+normalized description and a set of concurrent signal assignments. We call the
+end-product of the \CLaSH\ compiler a \VHDL\ \emph{netlist} as the resulting
+\VHDL\ resembles an actual netlist description and not idiomatic \VHDL.
+
+\section{Use cases}
+
+\subsection{FIR Filter}
+\label{sec:usecases}
+As an example of a common hardware design where the use of higher-order
+functions leads to a very natural description is a \acro{FIR} filter, which is
+basically the dot-product of two vectors:
+
+\begin{equation}
+y_t = \sum\nolimits_{i = 0}^{n - 1} {x_{t - i} \cdot h_i }
+\end{equation}
+
+A \acro{FIR} filter multiplies fixed constants ($h$) with the current
+and a few previous input samples ($x$). Each of these multiplications
+are summed, to produce the result at time $t$. The equation of a \acro{FIR}
+filter is indeed equivalent to the equation of the dot-product, which is
+shown below:
+
+\begin{equation}
+\mathbf{a}\bullet\mathbf{b} = \sum\nolimits_{i = 0}^{n - 1} {a_i \cdot b_i }
+\end{equation}
+
+We can easily and directly implement the equation for the dot-product
+using higher-order functions:
+
+\begin{code}
+as *+* bs = foldl1 (+) (zipWith (*) as bs)
+\end{code}
+
+The \hs{zipWith} function is very similar to the \hs{map} function seen
+earlier: It takes a function, two vectors, and then applies the function to
+each of the elements in the two vectors pairwise (\emph{e.g.}, \hs{zipWith (*)
+[1, 2] [3, 4]} becomes \hs{[1 * 3, 2 * 4]}).
+
+The \hs{foldl1} function takes a binary function, a single vector, and applies
+the function to the first two elements of the vector. It then applies the
+function to the result of the first application and the next element in the
+vector. This continues until the end of the vector is reached. The result of
+the \hs{foldl1} function is the result of the last application. It is obvious
+that the \hs{zipWith (*)} function is pairwise multiplication and that the
+\hs{foldl1 (+)} function is summation.
+
+Returning to the actual \acro{FIR} filter, we will slightly change the
+equation describing it, so as to make the translation to code more obvious and
+concise. What we do is change the definition of the vector of input samples
+and delay the computation by one sample. Instead of having the input sample
+received at time $t$ stored in $x_t$, $x_0$ now always stores the newest
+sample, and $x_i$ stores the $ith$ previous sample. This changes the equation
+to the following (note that this is completely equivalent to the original
+equation, just with a different definition of $x$ that will better suit the
+transformation to code):
+
+\begin{equation}
+y_t = \sum\nolimits_{i = 0}^{n - 1} {x_i \cdot h_i }
+\end{equation}
+
+The complete definition of the \acro{FIR} filter in code then becomes:
+
+\begin{code}
+fir (State (xs,hs)) x = (State (x >> xs,hs), xs *+* hs)
+\end{code}
+
+Where the vector \hs{hs} contains the \acro{FIR} coefficients and the vector
+\hs{xs} contains the latest input sample in front and older samples behind.
+The code for the shift (\hs{>>}) operator that adds the new input sample
+(\hs{x}) to the list of previous input samples (\hs{xs}) and removes the
+oldest sample is shown below:
+
+\begin{code}
+x >> xs = x +> init xs
+\end{code}
+
+The \hs{init} function returns all but the last element of a vector, and the
+concatenate operator (\hs{+>}) adds a new element to the front of a vector.
+The resulting netlist of a 4-taps \acro{FIR} filter, created by specializing
+the vectors of the \acro{FIR} code to a length of 4, is depicted in
+\Cref{img:4tapfir}.
+
+\begin{figure}
+\centerline{\includegraphics{4tapfir.svg}}
+\caption{4-taps \acrotiny{FIR} Filter}
+\label{img:4tapfir}
+\end{figure}
+
+\subsection{Higher order CPU}
+
+\begin{code}
+type FuState = State Word
+fu :: (a -> a -> a)
+ -> [a]:n
+ -> (RangedWord n, RangedWord n)
+ -> FuState
+ -> (FuState, a)
+fu op inputs (addr1, addr2) (State out) =
+ (State out', out)
+ where
+ in1 = inputs!addr1
+ in2 = inputs!addr2
+ out' = op in1 in2
+\end{code}
+
+\begin{code}
+type CpuState = State [FuState]:4
+cpu :: Word
+ -> [(RangedWord 7, RangedWord 7)]:4
+ -> CpuState
+ -> (CpuState, Word)
+cpu input addrs (State fuss) =
+ (State fuss', out)
+ where
+ fures = [ fu const inputs!0 fuss!0
+ , fu (+) inputs!1 fuss!1
+ , fu (-) inputs!2 fuss!2
+ , fu (*) inputs!3 fuss!3
+ ]
+ (fuss', outputs) = unzip fures
+ inputs = 0 +> 1 +> input +> outputs
+ out = head outputs
+\end{code}
\section{Related work}
Many functional hardware description languages have been developed over the
-years. Early work includes such languages as \textsc{$\mu$fp}~\cite{muFP}, an
-extension of Backus' \textsc{fp} language to synchronous streams, designed
+years. Early work includes such languages as $\mu$\acro{FP}~\cite{muFP}, an
+extension of Backus' \acro{FP} language to synchronous streams, designed
particularly for describing and reasoning about regular circuits. The
Ruby~\cite{Ruby} language uses relations, instead of functions, to describe
-circuits, and has a particular focus on layout. \textsc{hml}~\cite{HML2} is a
-hardware modeling language based on the strict functional language
-\textsc{ml}, and has support for polymorphic types and higher-order functions.
-Published work suggests that there is no direct simulation support for
-\textsc{hml}, and that the translation to \VHDL\ is only partial.
+circuits, and has a particular focus on layout.
+
+\acro{HML}~\cite{HML2} is a hardware modeling language based on the strict
+functional language \acro{ML}, and has support for polymorphic types and
+higher-order functions. Published work suggests that there is no direct
+simulation support for \acro{HML}, but that a description in \acro{HML} has to
+be translated to \VHDL\ and that the translated description can than be
+simulated in a \VHDL\ simulator. Also not all of the mentioned language
+features of \acro{HML} could be translated to hardware. The \CLaSH\ compiler
+on the other hand can correctly translate all of the language constructs
+mentioned in this paper to a netlist format.
Like this work, many functional hardware description languages have some sort
of foundation in the functional programming language Haskell.
Hawk~\cite{Hawk1} uses Haskell to describe system-level executable
specifications used to model the behavior of superscalar microprocessors. Hawk
specifications can be simulated, but there seems to be no support for
-automated circuit synthesis. The ForSyDe~\cite{ForSyDe2} system uses Haskell
-to specify abstract system models, which can (manually) be transformed into an
-implementation model using semantic preserving transformations. ForSyDe has
-several simulation and synthesis backends, though synthesis is restricted to
-the synchronous subset of the ForSyDe language.
+automated circuit synthesis.
+
+The ForSyDe~\cite{ForSyDe2} system uses Haskell to specify abstract system
+models, which can (manually) be transformed into an implementation model using
+semantic preserving transformations. A designer can model systems using
+heterogeneous models of computation, which include continuous time,
+synchronous and untimed models of computation. Using so-called domain
+interfaces a designer can simulate electronic systems which have both analog
+as digital parts. ForSyDe has several backends including simulation and
+automated synthesis, though automated synthesis is restricted to the
+synchronous model of computation within ForSyDe. Unlike \CLaSH\ there is no
+support for the automated synthesis of descriptions that contain polymorphism
+or higher-order functions.
Lava~\cite{Lava} is a hardware description language that focuses on the
structural representation of hardware. Besides support for simulation and
generators when viewed from a synthesis viewpoint, in that the language
elements of Haskell, such as choice, can be used to guide the circuit
generation. If a developer wants to insert a choice element inside an actual
-circuit he will have to specify this explicitly as a component. In this
-respect \CLaSH\ differs from Lava, in that all the choice elements, such as
-case-statements and pattern matching, are synthesized to choice elements in the
-eventual circuit. As such, richer control structures can both be specified and
-synthesized in \CLaSH\ compared to any of the languages mentioned in this
-section.
+circuit he will have to explicitly instantiate a multiplexer-like component.
+
+In this respect \CLaSH\ differs from Lava, in that all the choice elements,
+such as case-statements and pattern matching, are synthesized to choice
+elements in the eventual circuit. As such, richer control structures can both
+be specified and synthesized in \CLaSH\ compared to any of the languages
+mentioned in this section.
The merits of polymorphic typing, combined with higher-order functions, are
now also recognized in the `main-stream' hardware description languages,
-exemplified by the new \VHDL\-2008 standard~\cite{VHDL2008}. \VHDL-2008 has
-support to specify types as generics, thus allowing a developer to describe
+exemplified by the new \VHDL-2008 standard~\cite{VHDL2008}. \VHDL-2008 support for generics has been extended to types, allowing a developer to describe
polymorphic components. Note that those types still require an explicit
-generic map, whereas type-inference and type-specialization are implicit in
-\CLaSH.
-
-Wired~\cite{Wired},, T-Ruby~\cite{T-Ruby}, Hydra~\cite{Hydra}.
+generic map, whereas types can be automatically inferred in \CLaSH.
-A functional language designed specifically for hardware design is
-$re{\mathit{FL}}^{ect}$~\cite{reFLect}, which draws experience from earlier
-language called \textsc{fl}~\cite{FL} to la
+% Wired~\cite{Wired},, T-Ruby~\cite{T-Ruby}, Hydra~\cite{Hydra}.
+%
+% A functional language designed specifically for hardware design is
+% $re{\mathit{FL}}^{ect}$~\cite{reFLect}, which draws experience from earlier
+% language called \acro{FL}~\cite{FL} to la
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