binder that is bound inside a function.
In Haskell, there is no sharp distinction between a variable and a
- function: A function is just a variable (binder) with a function
+ function: a function is just a variable (binder) with a function
type. This means that a top level function is just any top level
binder with a function type.
\section[sec:description:application]{Function application}
- \todo{Sidenote: Inputs vs arguments}
The basic syntactic elements of a functional program are functions and
function application. These have a single obvious \small{VHDL}
- translation: Each top level function becomes a hardware component, where each
+ translation: each top level function becomes a hardware component, where each
argument is an input port and the result value is the (single) output
port. This output port can have a complex type (such as a tuple), so
having just a single output port does not pose a limitation.
mapped to a signal, which is used as the result of the application.
Since every top level function generates its own component, the
- hierarchy of of function calls is reflected in the final \VHDL output
- as well, creating a hierarchical \VHDL description of the hardware.
- This separation in different components makes the resulting \VHDL
+ hierarchy of of function calls is reflected in the final \VHDL\ output
+ as well, creating a hierarchical \VHDL\ description of the hardware.
+ This separation in different components makes the resulting \VHDL\
output easier to read and debug.
\in{Example}[ex:And3] shows a simple program using only function
\section{Choice}
Although describing components and connections allows us to describe a lot of
- hardware designs already, there is an obvious thing missing: Choice. We
+ hardware designs already, there is an obvious thing missing: choice. We
need some way to be able to choose between values based on another value.
In Haskell, choice is achieved by \hs{case} expressions, \hs{if}
expressions, pattern matching and guards.
An obvious way to add choice to our language without having to recognize
any of Haskell's syntax, would be to add a primivite \quote{\hs{if}}
- function. This function would take three arguments: The condition, the
+ function. This function would take three arguments: the condition, the
value to return when the condition is true and the value to return when
the condition is false.
This \hs{if} function would then essentially describe a multiplexer and
- allows us to describe any architecture that uses multiplexers. \fxnote{Are
- there other mechanisms of choice in hardware?}
+ allows us to describe any architecture that uses multiplexers.
However, to be able to describe our hardware in a more convenient way, we
also want to translate Haskell's choice mechanisms. The easiest of these
simply be translated to a conditional assignment, where the conditions use
equality comparisons against the constructors in the \hs{case} expressions.
- \todo{Assignment vs multiplexers}
+ \placeintermezzo{}{
+ \defref{substitution notation}
+ \startframedtext[width=8cm,background=box,frame=no]
+ \startalignment[center]
+ {\tfa Arguments / results vs. inputs / outputs}
+ \stopalignment
+ \blank[medium]
+ Due to the translation chosen for function application, there is a
+ very strong relation between arguments, results, inputs and outputs.
+ For clarity, the former two will always refer to the arguments and
+ results in the functional description (either Haskell or Core). The
+ latter two will refer to input and output ports in the generated
+ \VHDL.
+
+ Even though these concepts seem to be nearly identical, when stateful
+ functions are introduces we will see arguments and results that will
+ not get translated into input and output ports, making this
+ distinction more important.
+ \stopframedtext
+ }
In \in{example}[ex:CaseInv] a simple \hs{case} expression is shown,
scrutinizing a boolean value. The corresponding architecture has a
the comparator and directly feed 'in' into the multiplexer (or even use an
inverter instead of a multiplexer). However, we will try to make a
general translation, which works for all possible \hs{case} expressions.
- Optimizations such as these are left for the \VHDL synthesizer, which
+ Optimizations such as these are left for the \VHDL\ synthesizer, which
handles them very well.
- \todo{Be more explicit about >2 alternatives}
-
\startbuffer[CaseInv]
inv :: Bool -> Bool
inv x = case x of
The architecture described by \in{example}[ex:PatternInv] is of course the
same one as the one in \in{example}[ex:CaseInv]. The general interpretation
- of pattern matching is also similar to that of \hs{case} expressions: Generate
+ of pattern matching is also similar to that of \hs{case} expressions: generate
hardware for each of the clauses (like each of the clauses of a \hs{case}
expression) and connect them to the function output through (a number of
nested) multiplexers. These multiplexers are driven by comparators and
other logic, that check each pattern in turn.
+ In these examples we have seen only binary case expressions and pattern
+ matches (\ie, with two alternatives). In practice, case expressions can
+ choose between more than two values, resulting in a number of nested
+ multiplexers.
+
\section{Types}
Translation of two most basic functional concepts has been
- discussed: Function application and choice. Before looking further
+ discussed: function application and choice. Before looking further
into less obvious concepts like higher-order expressions and
polymorphism, the possible types that can be used in hardware
descriptions will be discussed.
\stopdesc
\startdesc{\hs{Vector}}
This is a vector type, that can contain elements of any other type and
- has a fixed length. It has two type parameters: Its
+ has a fixed length. It has two type parameters: its
length and the type of the elements contained in it. By putting the
length parameter in the type, the length of a vector can be determined
at compile time, instead of only at runtime for conventional lists.
- The \hs{Vector} type constructor takes two type arguments: The length
+ The \hs{Vector} type constructor takes two type arguments: the length
of the vector and the type of the elements contained in it. The state
type of an 8 element register bank would then for example be:
A \hs{RangedWord} only has an upper bound, its lower bound is
implicitly zero. There is a lot of added implementation complexity
when adding a lower bound and having just an upper bound was enough
- for the primary purpose of this type: Typesafely indexing vectors.
+ for the primary purpose of this type: typesafely indexing vectors.
To define an index for the 8 element vector above, we would do:
in \cite[baaij09].
\subsection{User-defined types}
- There are three ways to define new types in Haskell: Algebraic
+ There are three ways to define new types in Haskell: algebraic
datatypes with the \hs{data} keyword, type synonyms with the \hs{type}
- keyword and type renamings with the \hs{newtype} keyword. \GHC
+ keyword and type renamings with the \hs{newtype} keyword. \GHC\
offers a few more advanced ways to introduce types (type families,
existential typing, \small{GADT}s, etc.) which are not standard
Haskell. These will be left outside the scope of this research.
Only an algebraic datatype declaration actually introduces a
- completely new type, for which we provide the \VHDL translation
+ completely new type, for which we provide the \VHDL\ translation
below. Type synonyms and renamings only define new names for
existing types (where synonyms are completely interchangeable and
renamings need explicit conversion). Therefore, these do not need
- any particular \VHDL translation, a synonym or renamed type will
+ any particular \VHDL\ translation, a synonym or renamed type will
just use the same representation as the original type. The
distinction between a renaming and a synonym does no longer matter
in hardware and can be disregarded in the generated \VHDL.
to this type. The collection for a product type is the Cartesian
product of the collections for the types of its fields.
- These types are translated to \VHDL record types, with one field for
+ These types are translated to \VHDL\ record types, with one field for
every field in the constructor. This translation applies to all single
constructor algebraic datatypes, including those with just one
field (which are technically not a product, but generate a VHDL
Note that Haskell's \hs{Bool} type is also defined as an
enumeration type, but we have a fixed translation for that.
- These types are translated to \VHDL enumerations, with one value for
+ These types are translated to \VHDL\ enumerations, with one value for
each constructor. This allows references to these constructors to be
translated to the corresponding enumeration value.
\stopdesc
union of the the collections for each of the constructors.
Sum types are currently not supported by the prototype, since there is
- no obvious \VHDL alternative. They can easily be emulated, however, as
+ no obvious \VHDL\ alternative. They can easily be emulated, however, as
we will see from an example:
\starthaskell
fields of the \hs{Sum} type are valid (the first two if \hs{A}, the
last one if \hs{B}), all the other ones have no useful value.
- An obvious problem with this naive approach is the space usage: The
- example above generates a fairly big \VHDL type. Since we can be
+ An obvious problem with this naive approach is the space usage: the
+ example above generates a fairly big \VHDL\ type. Since we can be
sure that the two \hs{Word}s in the \hs{Sum} type will never be valid
at the same time, this is a waste of space.
\stopdesc
Another interesting case is that of recursive types. In Haskell, an
- algebraic datatype can be recursive: Any of its field types can be (or
+ algebraic datatype can be recursive: any of its field types can be (or
contain) the type being defined. The most well-known recursive type is
probably the list type, which is defined is:
Note that \hs{Empty} is usually written as \hs{[]} and \hs{Cons} as
\hs{:}, but this would make the definition harder to read. This
- immediately shows the problem with recursive types: What hardware type
+ immediately shows the problem with recursive types: what hardware type
to allocate here?
If the naive approach for sum types described above would be used,
a record would be created where the first field is an enumeration
to distinguish \hs{Empty} from \hs{Cons}. Furthermore, two more
- fields would be added: One with the (\VHDL equivalent of) type
+ fields would be added: one with the (\VHDL\ equivalent of) type
\hs{t} (assuming this type is actually known at compile time, this
should not be a problem) and a second one with type \hs{List t}.
- The latter one is of course a problem: This is exactly the type
+ The latter one is of course a problem: this is exactly the type
that was to be translated in the first place.
- The resulting \VHDL type will thus become infinitely deep. In
+ The resulting \VHDL\ type will thus become infinitely deep. In
other words, there is no way to statically determine how long
(deep) the list will be (it could even be infinite).
- In general, recursive types can never be properly translated: All
+ In general, recursive types can never be properly translated: all
recursive types have a potentially infinite value (even though in
practice they will have a bounded value, there is no way for the
compiler to automatically determine an upper bound on its size).
\subsection{Partial application}
Now the translation of application, choice and types has been
- discussed, a more complex concept can be considered: Partial
+ discussed, a more complex concept can be considered: partial
applications. A \emph{partial application} is any application whose
(return) type is (again) a function type.
From this, it should be clear that the translation rules for full
- application does not apply to a partial application: There are not
+ application does not apply to a partial application: there are not
enough values for all the input ports in the resulting \VHDL.
\in{Example}[ex:Quadruple] shows an example use of partial application
and the corresponding architecture.
{\boxedgraphic{Quadruple}}{The architecture described by the Haskell description.}
\stopcombination
- Here, the definition of mul is a partial function application: It applies
+ Here, the definition of mul is a partial function application: it applies
the function \hs{(*) :: Word -> Word -> Word} to the value \hs{2 :: Word},
resulting in the expression \hs{(*) 2 :: Word -> Word}. Since this resulting
expression is again a function, hardware cannot be generated for it
function is the same (of course, if a particular value, such as the result
of a function application, is used twice, it is not calculated twice).
- This is distinctly different from normal program compilation: Two separate
+ This is distinctly different from normal program compilation: two separate
calls to the same function share the same machine code. Having more
machine code has implications for speed (due to less efficient caching)
and memory usage. For normal compilation, it is therefore important to
\fxnote{This section needs improvement and an example}
\section{Polymorphism}
- In Haskell, values can be \emph{polymorphic}: They can have multiple types. For
+ In Haskell, values can be \emph{polymorphic}: they can have multiple types. For
example, the function \hs{fst :: (a, b) -> a} is an example of a
- polymorphic function: It works for tuples with any two element types. Haskell
+ polymorphic function: it works for tuples with any two element types. Haskell
type classes allow a function to work on a specific set of types, but the
general idea is the same. The opposite of this is a \emph{monomorphic}
value, which has a single, fixed, type.
% A type class is a collection of types for which some operations are
% defined. It is thus possible for a value to be polymorphic while having
-% any number of \emph{class constraints}: The value is not defined for
+% any number of \emph{class constraints}: the value is not defined for
% every type, but only for types in the type class. An example of this is
% the \hs{even :: (Integral a) => a -> Bool} function, which can map any
% value of a type that is member of the \hs{Integral} type class
Note that Cλash currently does not allow user-defined type classes,
but does partly support some of the built-in type classes (like \hs{Num}).
- Fortunately, we can again use the principle of specialization: Since every
+ Fortunately, we can again use the principle of specialization: since every
function application generates a separate piece of hardware, we can know
the types of all arguments exactly. Provided that existential typing
- (which is a \GHC extension) is not used typing, all of the
+ (which is a \GHC\ extension) is not used typing, all of the
polymorphic types in a function must depend on the types of the
arguments (In other words, the only way to introduce a type variable
is in a lambda abstraction).
So our functions must remain pure, meaning the current state has
to be present in the function's arguments in some way. There seem
- to be two obvious ways to do this: Adding the current state as an
+ to be two obvious ways to do this: adding the current state as an
argument, or including the full history of each argument.
\subsubsection{Stream arguments and results}
Note that the concept of \emph{state} is no more than having some way
to communicate a value from one cycle to the next. By introducing a
- \hs{delay} function, we can do exactly that: Delay (each value in) a
+ \hs{delay} function, we can do exactly that: delay (each value in) a
stream so that we can "look into" the past. This \hs{delay} function
simply outputs a stream where each value is the same as the input
value, but shifted one cycle. This causes a \quote{gap} at the
- beginning of the stream: What is the value of the delay output in the
- first cycle? For this, the \hs{delay} function has a second input
- (which is a value, not a stream!).
+ beginning of the stream: what is the value of the delay output in the
+ first cycle? For this, the \hs{delay} function has a second input, of
+ which only a single value is used.
\in{Example}[ex:DelayAcc] shows a simple accumulator expressed in this
style.
part) is dependent on its own implementation and of the functions it
calls.
- This is the major downside of this approach: The separation between
+ This is the major downside of this approach: the separation between
interface and implementation is limited. However, since Cλash is not
very suitable for separate compilation (see
\in{section}[sec:prototype:separate]) this is not a big problem in
deduce the statefulness of subfunctions by analyzing the flow of data
in the calling functions?
- To explore this matter, the following observeration is interesting: We
+ To explore this matter, the following observeration is interesting: we
get completely correct behaviour when we put all state registers in
the top level entity (or even outside of it). All of the state
arguments and results on subfunctions are treated as normal input and
end up is easier to implement correctly with explicit annotations, so
for these reasons we will look at how this annotations could work.
- \todo{Sidenote: One or more state arguments?}
+ \todo{Sidenote: one or more state arguments?}
\subsection[sec:description:stateann]{Explicit state annotation}
To make our stateful descriptions unambigious and easier to translate,
result is stateful. This means that the annotation lives
\quote{outside} of the function, it is completely invisible when
looking at the function body.
- \item Use some kind of annotation on the type level, \ie give stateful
+ \item Use some kind of annotation on the type level, \ie\ give stateful
arguments and stateful (parts of) results a different type. This has the
potential to make this annotation visible inside the function as well,
such that when looking at a value inside the function body you can
\item tail has the type \hs{(n > 0) => Vector n -> Vector (n - 1)}
\item This means that xs must have the type \hs{(n > 0) => Vector n}
\item This means that sum must have the type \hs{(n > 0) => Vector n -> a}
+ (The type \hs{a} is can be anything at this stage, we will not try to finds
+ its actual type in this example).
\item sum is called with the result of tail as an argument, which has the
type \hs{Vector n} (since \hs{(n > 0) => Vector (n - 1)} is the same as \hs{(n >= 0)
=> Vector n}, which is the same as just \hs{Vector n}).
(evaluation of constant comparisons), to ensure non-termination.
Supporting general recursion will probably require strict conditions
on the input descriptions. Even then, it will be hard (if not
- impossible) to really guarantee termination, since the user (or \GHC
+ impossible) to really guarantee termination, since the user (or \GHC\
desugarer) might use some obscure notation that results in a corner
case of the simplifier that is not caught and thus non-termination.