3 <!-- interface-requires gtk+ 2.12 -->
4 <!-- interface-naming-policy toplevel-contextual -->
5 <object class="GtkWindow" id="chimara">
6 <property name="title" translatable="yes">Chimara</property>
7 <property name="default_width">800</property>
8 <property name="default_height">800</property>
9 <signal name="delete_event" handler="on_window_delete_event"/>
11 <object class="GtkVBox" id="vbox">
12 <property name="visible">True</property>
13 <property name="orientation">vertical</property>
20 <object class="GtkActionGroup" id="actiongroup"/>
21 <object class="GtkAction" id="game">
22 <property name="label">_Game</property>
24 <object class="GtkAction" id="open">
25 <property name="label">_Open...</property>
26 <property name="short_label">_Open</property>
27 <property name="tooltip">Quit the current game and load a new one</property>
28 <property name="stock_id">gtk-open</property>
30 <object class="GtkAction" id="save">
31 <property name="label">_Save</property>
32 <property name="tooltip">Save the game</property>
33 <property name="stock_id">gtk-save</property>
34 <signal name="activate" handler="on_save"/>
36 <object class="GtkAction" id="quit">
37 <property name="label">_Quit</property>
38 <property name="tooltip">Exit Chimara</property>
39 <property name="stock_id">gtk-quit</property>
40 <signal name="activate" handler="on_quit"/>
42 <object class="GtkAction" id="hint">
43 <property name="label">_Hint</property>
44 <property name="tooltip">Do the first few moves of the game</property>
45 <property name="stock_id">gtk-dialog-info</property>
46 <signal name="activate" handler="on_hint"/>
48 <object class="GtkAction" id="char_input">
49 <property name="label">Press _R</property>
50 <property name="stock_id">gtk-open</property>
51 <signal name="activate" handler="on_press_r"/>
53 <object class="GtkAction" id="char_input2">
54 <property name="label">3x _Enter</property>
55 <property name="stock_id">gtk-media-play</property>
56 <signal name="activate" handler="on_press_enter"/>