1 #ifndef ENGINE_H_INCLUDED
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2 #define ENGINE_H_INCLUDED
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4 #pragma warning ( disable : 4786 )
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16 #include <algorithm>
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17 #include <functional>
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24 #include <windows.h>
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27 //even though resource.h is technically a Win32-resource file, it's just a bunch of defines, so it's ok (and necessary)
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28 #include "resource.h"
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31 #include <sdl_net.h>
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32 #include <sdl_image.h>
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33 #include <sdl_ttf.h>
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38 //foundation layer headers
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40 #include "mmanager.h"
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41 #include "singleton.h"
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42 #include "functor.h"
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45 #include "Settings.h"
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46 #include "profiler.h"
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47 #include "ProfileLogHandler.h"
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51 #include "VideoUpdate.h"
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52 #include "GlobalTimer.h"
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53 #include "InputTask.h"
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54 #include "SoundTask.h"
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