2 <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
3 "http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd" [
5 <refentry id="chimara-Line-Input">
7 <refentrytitle>Line Input</refentrytitle>
8 <manvolnum>3</manvolnum>
9 <refmiscinfo>CHIMARA Library</refmiscinfo>
12 <refname>Line Input</refname>
13 <refpurpose>Reading lines of text</refpurpose>
16 <title>Description</title>
18 You can request that the player enter a line of text. See <link linkend="chimara-Line-Input-Events">Line Input Events</link>.
21 This text will be placed in a buffer of your choice. There is no length field or null terminator in the buffer. (The length of the text is returned as part of the line-input event.)
24 If you use the basic text API, the buffer will contain only printable Latin-1 characters (32 to 126, 160 to 255).
27 A particular implementation of Glk may not be able to accept all Latin-1 printable characters as input. It is guaranteed to be able to accept the ASCII characters (32 to 126.)
30 You can test for this by using the #gestalt_LineInput selector.