#define G_SETTINGS_ENABLE_BACKEND
#include <gio/gsettingsbackend.h>
+#include <config.h>
+#include <libchimara/chimara-if.h>
#include "app.h"
#include "error.h"
#include "preferences.h"
+#include "player.h"
typedef struct _ChimaraAppPrivate {
GtkActionGroup *action_group;
char *object_ids[] = {
"app_group",
"aboutwindow",
- "prefswindow",
- "available_interpreters",
- "interpreters",
- "style-list",
NULL
};
}
self->aboutwindow = GTK_WIDGET(load_object(builder, "aboutwindow"));
- self->prefswindow = GTK_WIDGET(load_object(builder, "prefswindow"));
priv->action_group = GTK_ACTION_GROUP(load_object(builder, "app_group"));
g_object_ref(priv->action_group);
GtkRecentChooser *recent = GTK_RECENT_CHOOSER(load_object(builder, "recent"));
gtk_recent_chooser_add_filter(recent, filter);
- /* Create preferences window */
- preferences_create(self, builder);
-
gtk_builder_connect_signals(builder, self);
g_object_unref(builder);
{
static ChimaraApp *theapp = NULL;
- if(G_UNLIKELY(theapp == NULL))
+ if(G_UNLIKELY(theapp == NULL)) {
theapp = CHIMARA_APP(g_object_new(CHIMARA_TYPE_APP, NULL));
+ /* Create preferences window */
+ theapp->prefswindow = chimara_prefs_new();
+ }
+
return theapp;
}
return priv->action_group;
}
+/* GLADE CALLBACKS */
+
+/* Internal function: See if there is a corresponding graphics file. If so,
+return its path. If not, return NULL. */
+static char *
+search_for_graphics_file(const char *filename)
+{
+ ChimaraApp *theapp = chimara_app_get();
+
+ /* First get the name of the story file */
+ char *scratch = g_path_get_basename(filename);
+ *(strrchr(scratch, '.')) = '\0';
+
+ /* Check in the stored resource path, if set */
+ char *resource_path;
+ g_settings_get(theapp->prefs_settings, "resource-path", "ms", &resource_path);
+
+ /* Otherwise check in the current directory */
+ if(!resource_path)
+ resource_path = g_path_get_dirname(filename);
+
+ char *blorbfile = g_strconcat(resource_path, "/", scratch, ".blb", NULL);
+ g_free(scratch);
+ g_free(resource_path);
+
+ if(g_file_test(blorbfile, G_FILE_TEST_EXISTS))
+ return blorbfile;
+
+ g_free(blorbfile);
+ return NULL;
+}
+
+void
+on_open_activate(GtkAction *action, ChimaraApp *theapp)
+{
+ //if(!confirm_open_new_game(CHIMARA_GLK(player->glk)))
+ // return;
+
+ GtkWidget *dialog = gtk_file_chooser_dialog_new(_("Open Game"),
+ NULL, // FIXME
+ GTK_FILE_CHOOSER_ACTION_OPEN,
+ GTK_STOCK_CANCEL, GTK_RESPONSE_CANCEL,
+ GTK_STOCK_OPEN, GTK_RESPONSE_ACCEPT,
+ NULL);
+
+ /* Get last opened path */
+ gchar *path;
+ g_settings_get(theapp->state_settings, "last-open-path", "ms", &path);
+ if(path) {
+ gtk_file_chooser_set_current_folder(GTK_FILE_CHOOSER(dialog), path);
+ g_free(path);
+ }
+
+ if(gtk_dialog_run(GTK_DIALOG(dialog)) == GTK_RESPONSE_ACCEPT) {
+ GError *error = NULL;
+ char *filename = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(dialog));
+
+ /* Open a new player window */
+ ChimaraPlayer *player = CHIMARA_PLAYER(chimara_player_new());
+ gtk_widget_show_all(GTK_WIDGET(player));
+ gtk_window_present(GTK_WINDOW(player));
+
+ gchar *blorbfile = search_for_graphics_file(filename);
+ if(blorbfile) {
+ g_object_set(player->glk, "graphics-file", blorbfile, NULL);
+ g_free(blorbfile);
+ }
+ if(!chimara_if_run_game(CHIMARA_IF(player->glk), filename, &error)) {
+ error_dialog(GTK_WINDOW(player), error, _("Could not open game file '%s': "), filename);
+ g_free(filename);
+ gtk_widget_destroy(dialog);
+ return;
+ }
+
+ path = gtk_file_chooser_get_current_folder(GTK_FILE_CHOOSER(dialog));
+ if(path) {
+ g_settings_set(theapp->state_settings, "last-open-path", "ms", path);
+ g_free(path);
+ }
+
+ /* Add file to recent files list */
+ GtkRecentManager *manager = gtk_recent_manager_get_default();
+ gchar *uri;
+
+ if(!(uri = g_filename_to_uri(filename, NULL, &error)))
+ g_warning(_("Could not convert filename '%s' to URI: %s"), filename, error->message);
+ else {
+ if(!gtk_recent_manager_add_item(manager, uri))
+ g_warning(_("Could not add URI '%s' to recent files list."), uri);
+ g_free(uri);
+ }
+ g_free(filename);
+ }
+ gtk_widget_destroy(dialog);
+}
+
+void
+on_recent_item_activated(GtkRecentChooser *chooser, ChimaraApp *theapp)
+{
+ GError *error = NULL;
+ gchar *uri = gtk_recent_chooser_get_current_uri(chooser);
+ gchar *filename;
+ if(!(filename = g_filename_from_uri(uri, NULL, &error))) {
+ error_dialog(NULL /* FIXME */, error, _("Could not open game file '%s': "), uri);
+ goto finally;
+ }
+
+ //if(!confirm_open_new_game(CHIMARA_GLK(player->glk)))
+ // goto finally2;
+
+ /* Open a new player window */
+ ChimaraPlayer *player = CHIMARA_PLAYER(chimara_player_new());
+ gtk_widget_show_all(GTK_WIDGET(player));
+ gtk_window_present(GTK_WINDOW(player));
+
+ char *blorbfile = search_for_graphics_file(filename);
+ if(blorbfile) {
+ g_object_set(player->glk, "graphics-file", blorbfile, NULL);
+ g_free(blorbfile);
+ }
+ if(!chimara_if_run_game(CHIMARA_IF(player->glk), filename, &error)) {
+ error_dialog(GTK_WINDOW(player), error, _("Could not open game file '%s': "), filename);
+ goto finally2;
+ }
+
+ /* Add file to recent files list again, this updates it to most recently used */
+ GtkRecentManager *manager = gtk_recent_manager_get_default();
+ if(!gtk_recent_manager_add_item(manager, uri))
+ g_warning(_("Could not add URI '%s' to recent files list."), uri);
+
+finally2:
+ g_free(filename);
+finally:
+ g_free(uri);
+}
+
+void
+on_quit_chimara_activate(GtkAction *action, ChimaraApp *theapp)
+{
+ gtk_main_quit();
+}
+
+void
+on_preferences_activate(GtkAction *action, ChimaraApp *theapp)
+{
+ gtk_window_present(GTK_WINDOW(theapp->prefswindow));
+}
+
+void
+on_about_activate(GtkAction *action, ChimaraApp *theapp)
+{
+ gtk_about_dialog_set_version(GTK_ABOUT_DIALOG(theapp->aboutwindow), PACKAGE_VERSION);
+ gtk_window_present(GTK_WINDOW(theapp->aboutwindow));
+}
+