* Let a Playground know about the CKernel.
[matthijs/ABM2.git] / ABM2 / Playground.cpp
index a115d520a757d77ccd4b8b5692693db1c6ba4be3..ec8002428c39c270ccb84a2afd09735b2e27571e 100755 (executable)
@@ -8,6 +8,11 @@ LPD3DXSPRITE d3dspt;
 LPD3DXFONT font;\r
 \r
 #endif\r
+\r
+Playground::Playground(CKernel* kernel) {\r
+       this->kernel = kernel;\r
+}\r
+\r
 bool Playground::Start()\r
 {\r
        #if WIN32\r
@@ -66,7 +71,7 @@ bool Playground::Start()
 \r
        #endif\r
        // init playing field\r
-       SchemeReader *scheme = new SchemeReader("data/schemes/BASIC.SCH");\r
+       SchemeReader *scheme = new SchemeReader("Data/schemes/BASIC.SCH");\r
        for (int i=0; i<PLAYGROUND_COLS; ++i) \r
        {\r
                for (int j=0; j<PLAYGROUND_ROWS; ++j)\r
@@ -115,7 +120,6 @@ bool Playground::Start()
                field[0][1] = NULL;\r
        }\r
 \r
-\r
        old_counter = GetTickCount();\r
        return true;\r
 }\r