False
5
About Chimara
center
dialog
Chimara
© 2008–2009 Marijn van Vliet and Philip Chimento
Interactive Fiction Player
Copyright (C) 2008, Philip Chimento and Marijn van Vliet.
All rights reserved.
Chimara is free software copyrighted by Philip Chimento and Marijn van Vliet.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
3. Neither of the names Philip Chimento or Marijn van Vliet, nor the name of any
other contributor may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Marijn van Vliet
Philip Chimento
True
False
2
True
False
end
False
True
end
0
False
Chimara
600
800
True
False
False
5
Chimara Preferences
center
dialog
True
False
9
True
False
end
gtk-close
True
True
True
False
True
False
False
0
False
True
end
0
True
True
True
False
6
6
True
False
0
none
True
False
12
Turn on _flepping
True
True
False
Whether to flep or not when gronking a bloop.
False
True
True
True
False
<b>General settings</b>
True
False
False
0
True
False
Environment
False
True
False
6
6
True
False
2
True
False
1
5
Load layout from this CSS file:
GTK_FILL
250
True
False
Select A CSS File
1
2
False
True
0
True
False
False
True
5
1
True
False
True
False
0
5
Select a style to edit:
False
True
0
True
False
163
True
True
never
automatic
True
True
False
False
True
True
0
True
False
True
False
True
False
Font:
False
True
5
0
True
True
True
False
True
True
1
False
True
0
130
True
False
40
30
True
True
True
False
#000000000000
125
10
True
False
5
Foreground color:
4
17
True
False
Background color:
6
52
40
30
True
True
True
False
#ffffffffffff
125
45
283
50
True
False
icons
True
False
False
Align _left
True
gtk-justify-left
False
True
True
False
False
Align _center
True
gtk-justify-center
False
True
True
False
False
Align _right
True
gtk-justify-right
False
True
True
False
False
Align _justify
True
gtk-justify-fill
False
True
True
False
False
True
True
False
False
_Bold
True
gtk-bold
False
True
True
False
False
_Italic
True
gtk-italic
False
True
True
False
False
_Underline
True
gtk-underline
False
True
86
True
True
1
True
True
1
True
True
5
1
True
True
5
2
30
True
False
0
1
5
Example text:
False
True
3
100
True
True
False
word-char
10
10
True
True
4
1
True
False
Layout
1
False
True
False
6
6
True
False
0
none
True
False
12
True
True
automatic
automatic
True
True
Which interpreter to use by default for each story format
interpreters
False
False
True
True
False
<b>Preferred interpreters</b>
True
True
True
0
True
False
6
True
False
Look for _resource files in:
True
blorb_file_chooser
False
False
0
True
False
Where to look for Blorb resource files containing graphics and sound; normally, these are part of the story file itself, but they are provided as separate files in some older games.
select-folder
True
True
1
False
False
1
2
True
False
Interpreters
2
False
True
True
2
button-close