1 #ifndef __CHIMARA_GLK_PRIVATE_H__
2 #define __CHIMARA_GLK_PRIVATE_H__
6 #include <pango/pango.h>
11 #include "chimara-glk.h"
15 typedef struct _ChimaraGlkPrivate ChimaraGlkPrivate;
17 struct _ChimaraGlkPrivate {
18 /* Pointer back to the widget itself for use in thread */
21 /* *** Widget properties *** */
22 /* Whether user input is expected */
24 /* Whether file operations are allowed */
26 /* Spacing between Glk windows */
28 /* The CSS file to read style defaults from */
30 /* Hashtable containing the current styles set by CSS and GLK */
31 struct StyleSet *styles;
32 struct StyleSet *glk_styles;
33 PangoAttrList *pager_attr_list;
34 /* Final message displayed when game exits */
39 /* *** Threading data *** */
40 /* Whether program is running */
42 /* Whether widget has been finalized */
43 gboolean after_finalize;
44 /* Glk program loaded in widget */
46 /* Thread in which Glk program is run */
48 /* Event queue and threading stuff */
51 GCond event_queue_not_empty;
52 GCond event_queue_not_full;
55 gboolean abort_signalled;
56 /* Key press after shutdown mechanism */
58 GCond shutdown_key_pressed;
59 /* Window arrangement locks */
62 gboolean needs_rearrange;
63 gboolean ignore_next_arrange_event;
65 GAsyncQueue *char_input_queue;
66 GAsyncQueue *line_input_queue;
67 /* Resource loading locks */
69 GCond resource_loaded;
70 GCond resource_info_available;
71 guint32 resource_available;
73 /* *** Glk library data *** */
74 /* Info about current plugin */
78 /* User-defined interrupt handler */
79 void (*interrupt_handler)(void);
80 /* Global tree of all windows */
82 /* List of filerefs currently in existence */
85 strid_t current_stream;
86 /* List of streams currently in existence */
88 /* List of sound channels currently in existence */
92 /* Current resource blorb map */
93 giblorb_map_t *resource_map;
94 /* File stream pointing to the blorb used as current resource map */
95 strid_t resource_file;
96 /* Optional callback for loading resource data */
97 ChimaraResourceLoadFunc resource_load_callback;
98 gpointer resource_load_callback_data;
99 GDestroyNotify resource_load_callback_destroy_data;
100 /* Callbacks for registering and unregistering dispatch objects */
101 gidispatch_rock_t (*register_obj)(void *, glui32);
102 void (*unregister_obj)(void *, glui32, gidispatch_rock_t);
103 gidispatch_rock_t (*register_arr)(void *, glui32, char *);
104 void (*unregister_arr)(void *, glui32, char *, gidispatch_rock_t);
106 /* *** Platform-dependent Glk library data *** */
107 /* Flag for functions to find out if they are being called from startup code */
109 /* "Current directory" for creating filerefs */
113 #define CHIMARA_GLK_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE((obj), CHIMARA_TYPE_GLK, ChimaraGlkPrivate))
114 #define CHIMARA_GLK_USE_PRIVATE(o, n) ChimaraGlkPrivate *n = CHIMARA_GLK_PRIVATE(o)
118 #endif /* __CHIMARA_GLK_PRIVATE_H__ */